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Using LemAsm as Gameshark Pro

zeldapeep

Marshmellow Flavored Princess
Hello, I'm new to this board and I read the sticky about what not to post and didn't see anything about posting questions here...so if I'm posting in the wrong forum I apologize.

I was wondering, is there a way to use LemAsm as a Gameshark Pro, or to have it at least generate Gameshark codes so that edits we make to a ROM are transferable to a console with the Gameshark? This is specifically for Zelda: Ocarina of Time.

If there IS a way, could someone please explain it, or direct me to someone/something that can?

If not...anyone know how to program their own Gameshark code outside of using the Gameshark Pro to find the locations of the data and the possible edits?

Thanks, and sorry if I sound stupid or don't make any sense...
 

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