Thats sounds sad azimer, i hope for you that you are happy with that what you have achieved( you should know for your self that it is a bunch of work!!)
And good wishes for your future
wbr Shin Gouki
Thats sounds sad azimer, i hope for you that you are happy with that what you have achieved( you should know for your self that it is a bunch of work!!)
And good wishes for your future
wbr Shin Gouki
Azimer Great work!,
Would you allow me to port this src to a console? (as i am already about 50% there). Or would you mind if i continued to add some features to it?
It's time for you to move on from the n64 emu scene i guess![]()
just a request: could someone compile it and post it ?
thanks a lot
impossible to compile with dev C++ and visual c++
i even asked somebody else to do it but he didn't succeed
PS: have i the right to compile it ?
As long as you use it for your own personal use and don't distribute it, I suppose so. So I'm not sure if someone besides Azimer is allowed to post it on this forum...Originally Posted by olivieryuyu
Go ahead and post a binary. I don't mind.
-Azimer
"I am not a teacher: only a fellow traveler of whom you asked the way.
I pointed ahead -- ahead of myself as well as of you." (George Bernard Shaw)
ok i post it here. Work but have 11 warnings during compiling ...
well Azimer i must say that this apollo version is quite good. Sound in Top gear Overdrive doesn't block emu as all the rest of the emulator. Just a small question: why did you want to do a dynarec ? i say that because you're interpreter is very good, the fastest i've seen.With a 1Ghz dynarec doesn't seems to be required and can cause bugs.
Anyway thanks for this great emulator.