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  1. #11
    EmuTalk Member 4real's Avatar
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    These are the ini setting's im using for Donkey kong 64 (u) as the pre-set does not work on my system.

    Maybe this will help in some way.

    [EC58EABF-AD7C7169-C:45]
    Game Name=DONKEY KONG 64
    Comments=Playable!
    Alternate Title=Donkey Kong 64 (U) [!]
    Check Self-modifying Code=8
    Emulator=1
    RDRAM Size=2
    Max FPS=4
    Save Type=6
    TLB=1
    EEPROM Size=2
    Counter Factor=3
    Use Register Caching=1
    FPU Hack=1
    DMA=1
    Link 4KB Blocks=1
    Advanced Block Analysis=1
    Assume 32bit=2
    HLE=2
    RSP_RDP_Timing=2
    CFB_RW=2
    NumberOfPlayers=1




    --------------
    4real

  2. #12
    The Great One scotty's Avatar
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    These are my settings for this game. I know that you have a few adjustments to make for it. I recommend that you change them

    [EC58EABF-AD7C7169-C:45]
    Game Name=DONKEY KONG 64
    Comments=Playable! (Use Rice Daedalus 5.2.0)
    Alternate Title=Donkey Kong 64 (U) [!]
    Check Self-modifying Code=8
    Emulator=1
    RDRAM Size=2
    Max FPS=2 *
    Save Type=6
    TLB=1
    EEPROM Size=3 *
    Counter Factor=3
    Use Register Caching=1
    FPU Hack=1
    DMA=1
    Link 4KB Blocks=1
    Advanced Block Analysis=1
    Assume 32bit=2
    HLE=2
    RSP_RDP_Timing=2
    CFB_RW=2
    NumberOfPlayers=1

    EDIT: I think it was the ones that I ended with a star that are different.
    Core Note: The ROM is still a little buggy with regards to timing.
    Last edited by scotty; January 29th, 2004 at 22:25.
    You wouldnt want to get stranded on an Island for 20 years. Take it from me, I already have.

  3. #13
    EmuTalk Member
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    I think Star Wars: Shadows of the Empire v1.2 should be set at about 25 VI/s, because the intro runs way too fast at 60. I don't know about v1.0 and 1.1 of the ROM, but most likely they are the same.

  4. #14
    the old guy rcgamer's Avatar
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    change madden 2002 to counter factor 2. makes this game totally playable. its very herkyjurky at 3 witch made it unplayable .

    same thing with madden 64
    Last edited by rcgamer; February 18th, 2004 at 15:19.

  5. #15
    N64 Addict Duncan's Avatar
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    Gotcha
    - Duncan

  6. #16
    Banned khanmeister's Avatar
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    tsk tsk... Need all new ini with .5.5!! It works VERY well so far for me!

  7. #17
    EmuTalk Member
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    Yea will have lots of games saying Playable (use Rice Daedalus 0.5.5).

  8. #18
    N64 Addict Duncan's Avatar
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    Thats exactly what ill be doing is adding the newly supported games with Daedalus 0.5.5, or those that work much better with it
    - Duncan

  9. #19
    Banned khanmeister's Avatar
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    Quote Originally Posted by Duncan
    Thats exactly what ill be doing is adding the newly supported games with Daedalus 0.5.5, or those that work much better with it
    j00 R da 733t. Seriously, though, thanks for all your "work". I know how exhausting it is testing game after game.

  10. #20
    the old guy rcgamer's Avatar
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    st. andrews old course(j)! should be set to almost playable (gfx errors)

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