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  1. #21
    EmuTalk Member amano's Avatar
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    Q: I thought, Dr. Mario would run with 1964:

    A: It does. Make sure that you use the current Daedalus video plugin 5.3.1 (otherwise download it).
    Turn on "Software T&L" and use the "With emulator" framebuffer setting.


  2. #22
    EmuTalk Member NeoNight's Avatar
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    I updated my sound card drivers and yet my sound still mutes after a certain amount of time of gameplay.

  3. #23
    EmuTalk Member
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    Quote Originally Posted by amano
    Q: I thought, Dr. Mario would run with 1964:

    A: It does. Make sure that you use the current Daedalus video plugin 5.3.1 (otherwise download it).
    Turn on "Software T&L" and use the "With emulator" framebuffer setting.
    Might wanna change that, some people still can't get it to work (like me).

  4. #24
    the old guy rcgamer's Avatar
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    Quote Originally Posted by amano
    Q: I thought, Dr. Mario would run with 1964:

    A: It does. Make sure that you use the current Daedalus video plugin 5.3.1 (otherwise download it).
    Turn on "Software T&L" and use the "With emulator" framebuffer setting.

    It works great for me with render to texture plus under n64 framebuffer.

  5. #25
    EmuTalk Member
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    I have found the new Nineteen 64 to be blindingly fast
    which is exellent considering my PC setup.

    however I get flicker only in fullscreen mode
    with rice's plugin and all default settings with all games.
    jabo's ( D3D 6&7 ) is almost perfect if not as fast.

    This is not a complaint, im very impressed with all the hard work
    of the authors and thank them for another great emu.

  6. #26
    Gentoo n00b Nighty0's Avatar
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    13. I have many errors in my Geforce FX card with Rice Daedalus 5.4.x...

    Enable Soft Clipping and Soft T&L.....

  7. #27
    Banned khanmeister's Avatar
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    Quote Originally Posted by Nighty0
    13. I have many errors in my Geforce FX card with Rice Daedalus 5.4.x...

    Enable Soft Clipping and Soft T&L.....
    That doesn't ALWAYS help. Rice is looking for an FX card to test with, atm (or so I gathered in another thread).

  8. #28
    Gentoo n00b Nighty0's Avatar
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    Quote Originally Posted by khanmeister
    That doesn't ALWAYS help. Rice is looking for an FX card to test with, atm (or so I gathered in another thread).
    solved for me and my friends (3xFX5200 and 2xFX5600)

  9. #29
    Gentoo n00b Nighty0's Avatar
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    14. Is soooooo slow in fullscreen mode, and/or is flashing (too).......

    Solution given by Rice in another Thread
    If using DirectX, you can use COPY instead of FLIP to stop flashing. This is an easiest solution, but will be slow since fullscreen is mean to use FLIP.

    To stop flashing, you need to choose the best "Frame update at" option for the game since your game may not be set in the INI. You at least need to use "Frame Update At" = "At VI origin changes". You may want to try other values of this option for different games.

  10. #30
    EmuTalk Member
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    Can you use dex drive saves?

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