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  1. #1
    EmuTalk Member
    Join Date
    Sep 2003
    Posts
    6

    N64 Compatibility List

    We should make a compatability list including which games work, to what degree, and our own system specs:

    700mhz iBook G3, 16mb ATI 7500, 640mb ram
    these are all using bare bones graphics settings on the gln64 plugin. The native sixtyforce one never works for anything.

    Games:



    Mario 64- Perfect, full speed, no glitches.
    Zelda 64-Runs great, less than full speed, many glitches including a bug that keeps me from climbing a ladder (which makes the game unplayable).
    Mario Kart 64- works, less than full speed.
    Goldeneye 007-works but very slow, unplayable at this speed.
    Banjo Kazooie- won't load
    Donkey Kong 64-won't load
    Castelvania- works, but so slow it is unplayable

    on a side note (i'm really showing my ignorance here), why do some games work so good and others not at all? If you are emulating a system, shouldn't all the software written for it work the same?
    Last edited by matt1801; October 19th, 2003 at 04:43.


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