What's new

Glide64 0.5 released

Martin

Active member
Administrator
Gonetz has just released a BIG release of Glide64, this is the first release supporting framebuffer emulation. What's new:

<font class=post_quote><ul><li><b>Frame buffer emulation.</b> Not complete yet. Some games work nearly perfect with it (e.g. all known frame-buffer effects in <i>Legend of Zelda, The Majora's Mask</i> are working, including motion blur and transition between days effects), some does not work at all. Check the compatibility list for details. Check tooltips in the configuration dialog to learn more about frame buffer options.
<li>Added ExtendedPlay's Banshee hack. It works automatically for cards with one TMU (voodoo1, banshee, eVoodoo).
<li>Raziels' ini file with custom games settings is now default ini. You may set custom games settings off in the configurtion dialog.
<li>Added new hotkeys. Read tooltips in the configuration dialog for details.
<li>Various fixes. Fixed <i><b>Monter Truck Madness 64, Magical Tetris Challenge, Worms Armaggedon</i></b>, may be something else.
<li>Federelli's Nemu64 ini, special edition for Glide64.</li></ul></font>
<a href="http://www.emutalk.net/attachment.php?attachmentid=11595">Download Glide64 0.5</a>
<a href="http://www.emuxhaven.net/~glide64/index.htm">Visit the Glide64 website</a>

Be sure to visit the Glide64 website, some screenshots has been posted as well. The 0.5 source is not available yet, but I'm sure it will be released soon. Thanks to milen at <a href="http://www.emutalk.net">EmuTalk</a> for letting us know. :)
 

Remote

Active member
Moderator
Great release Gonetz, the Ocarina of Time screenshot looks kick ass. Going to try it out later this weekend. :D
 

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