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1964 Beta 0.99 screenshots thread

pandamoan

Banned
scotty said:
Of course after SNES was gone; I never touched the N64 fighter games, thats probably why i didnt know what that was, but I could telll it was an MK

that is a SHAME because mk4 (which is much more advanced and completely 3d) kicks serious ass.

it's my FAVORITE n64 game (atm) ;) i'm not very faithful to favorite games:

mario 64 then
puzzle league then
destruction derby then
california speed then
dr mario then
ocarina of time and now
mk4. actually though with multiplayer mk4 has been my fave for over a year!!!

go try it out, and learn all of the shinock transformations and combos... (this is how i relentlessly beat on my gf and bass player), though my gf is pretty ruthless with tanya.

:D
 

ShadowFX

Guardian
Rice said:
2xSai filter will make the game extremely slow.
So you mean it isn't possible to let this game run in full-speed with filters on?

I also would like to request a screenshot of Zelda: Majora's Mask (preferably of the sky on Day 1) and one of Conker's Bad Fur Day (preferably of inside Rock Solid). I hope I'm not asking too much here.

Much of luck with the beta testing :bouncy:
 

Flash

Technomage
Rice said:
2xSai filter will make the game extremely slow.
Sure. But here's an idea - how about simple interpolation (like NeoRageX, Gens, Nebula). It's pretty fast and although it doesn't make gfx looking sharper it's still waaaay better than blocky raw pixels.
 

karth95

Lord of the Cats
EMu-LoRd said:
So you mean it isn't possible to let this game run in full-speed with filters on?

I also would like to request a screenshot of Zelda: Majora's Mask (preferably of the sky on Day 1) and one of Conker's Bad Fur Day (preferably of inside Rock Solid). I hope I'm not asking too much here.

Much of luck with the beta testing :bouncy:

Did you look at rice's specs? He's running a slow machine. I'm running an XP2100 at home, and I can run full 2xsai with full aa and ansiotropic filtering without breaking a sweat.
 

Rice

Emulator Developer
karth95 said:
Did you look at rice's specs? He's running a slow machine. I'm running an XP2100 at home, and I can run full 2xsai with full aa and ansiotropic filtering without breaking a sweat.

In fact, my 2xSAI and 2xSAI smooth filters do not work very well for this game. I believe this game was programmed very poorly, and it loads textures very inefficiently . Of course my plugin is neither efficient enough to handle the inefficient texture loading in this game and my 2xSAI filters are not efficient enough to process so many textures in time on my slower machine. As the result, the VI will drop from 40 VI/s to 3 VI/s if I turn on the 2xSAI and 2xSAI smooth filter, and to 6 VI/s if the 2xSAI filter in on without the smooth filter.

The 2xSAI filters are working fine for most other games though, just not for this game (and other similar poorly programmed games. They were badly programmed because they were ported from other platform without turely fitting to N64 hardware and graphics style. I don't like such fighting games anyway because of their ugly 2D graphics. )
 

Hexidecimal

Emutalk Bounty Hunter.
Ok, I just ran through the PJ64 compat list, I'd like to see Screenies for the following to see if they work:

Bio Freaks
Revolt
Bust-a-move (any)
cruis'n USA
Hexen
New Tetris
Pilot Wings
Lego Racers (espically this one)
Rampage World Tour and Universal Tour
Supercross 2000
The World is Not Enough

That aught to keep you folks busy for a little while.
 

karth95

Lord of the Cats
here we go, in alphabetical order.
Some love, courtesy of my new GF FX 5200.

<img src="http://www.pacifier.com/~karth/biofreaks1.jpg"></img>

<img src="http://www.pacifier.com/~karth/biofreaks2.jpg"></img>

<img src="http://www.pacifier.com/~karth/bustamove1.jpg"></img>

<img src="http://www.pacifier.com/~karth/bustamove2.jpg"></img>

<img src="http://www.pacifier.com/~karth/cruisn1.jpg"></img>

<img src="http://www.pacifier.com/~karth/cruisn2.jpg"></img>

<img src="http://www.pacifier.com/~karth/hexen.jpg"></img>

<img src="http://www.pacifier.com/~karth/lego1.jpg"></img>

<img src="http://www.pacifier.com/~karth/lego2.jpg"></img>

<img src="http://www.pacifier.com/~karth/newtetris1.jpg"></img>
 
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karth95

Lord of the Cats
four more. the rest I leave to someone else.

<img src="http://www.pacifier.com/~karth/pwings1.jpg"></img>

<img src="http://www.pacifier.com/~karth/pwings2.jpg"></img>

<img src="http://www.pacifier.com/~karth/rampageworld.jpg"></img>

<img src="http://www.pacifier.com/~karth/rampageunivers.jpg"></img>

For the record that leaves Revolt, Supercross, and World is Not Enough.
 

Hyper19s

Banned
can we please see some more rush screenshots
all 3

rush 2049
rush 2 usa
sanfrasico rush

i am dying to see more shots!!!!!!
 
OP
T

Trotterwatch

New member
Revolt running / some notes>

Default for this game is CF4 which runs smooth but crashes after about 20 seconds. CF3, 2 and 1 also crash quicker (the lower the CF the quicker the crash). CF5 or above run with a little more stutter (CF5 is bearable and playable though), most importantly CF5 and above don't *seem* to crash from my initial playtesting.

This was done on my Athlon 900mhz not on the P4 2ghz
 

scotty

The Great One
Loook at these screenshots, quite impressive if you ask me.

Curiosity: I have noticed that the beta testers are running the October 6th, private release; Has there been less bugs found in this private beta, or is Schibo getting busy with his personal life again?

(Im wondering if things are going as planned, it just seems like its getting better)
 

karth95

Lord of the Cats
Well, Graphically, Conker's BFD runs the same as it did on Jabo's, since Rice's does not support it at this point. It looks darn good, but not different from Jabo's. Note that if you have a GF3, Jabo's looks significantly better than it does on a GF2. I just got a FX 5200, and it looks far better now than it did with my GF2 TI 64. Let me know what you are looking for specifically with Majora's Mask and I'll try to find out for you.
 

ShadowFX

Guardian
karth95 said:
Well, Graphically, Conker's BFD runs the same as it did on Jabo's, since Rice's does not support it at this point. It looks darn good, but not different from Jabo's. Note that if you have a GF3, Jabo's looks significantly better than it does on a GF2. I just got a FX 5200, and it looks far better now than it did with my GF2 TI 64. Let me know what you are looking for specifically with Majora's Mask and I'll try to find out for you.
There always were problems with lightning effects (especially in the Bomber's Hideout). Also, on Day 1 and 2, the sky looks green instead of blue (at least that's what I thought it was). And a good look at the sun might be of relevance.

I hope I'm being understood so far :eek:
 

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