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i'm stuck

ViLE

New member
I have been walking around with the texture dumping button checked (and yes i have made a tiles folder :) ) The dumper is working as I have got lots of pics of people's eyes and other small gfx ...but i cannot seem to dump any of the larger textures from ocarina of time. What I was after was the grass in hyrule field and the castle walls and other large textures, but the only thing it seems to dump is small things. Has anyone managed to dump any of the big textures from ocarina of time? If so could you tell me how you did it?

I am using the TR64 OpenGL 0.8.6 plugin

Thanks
 
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ViLE

ViLE

New member
I can get the sky texture, it dumps the tiles and it is like a big zelda sky bits jigsaw puzzle, but it never seems to dump the grass tiles or even most of the textures that make up young link (eg. the deku shield). Still messing about with it and turning on texture dumping in various places to see if i get better results :/

vrml output is amazing though
 
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ViLE

ViLE

New member
yea grass was loaded at the start ..got it now :) thanks

love your perfect dark maps, what do you use to map? Since i only play quake 3, I map using q3radiant.
 

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