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  1. #51
    EmuTalk Member JinXD's Avatar
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    Wow!! Looking good so far, keep up the great work!



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  2. #52
    EmuTalk Member knowitman's Avatar
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    This is very nice. I wish I knew how to extract textures for games. I could possibly try to do some textures for Mario64 with my limited artistic abilities.

    This is just my personal opinion, but I think you should add a little smoothed edge on the alpha for the moon. That would add a small halo around the moon which would look good.
    Last edited by knowitman; February 16th, 2005 at 00:10.
    Goats fear TrotterWatch.

  3. #53
    Beta Tester Federelli's Avatar
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    Wait, that's the moon .

    The sun is a bit harder since it's just a "shine effect", no texture could be applied. I also see that inmy moon, a little bit of the alpha channel is missaligned, perhaps you can fix this rice, you just have to move the white circle a bit, piece of cake.

    So, are link's room and hyrule town (and other 2d backs), made of lot's of tinny horizontal images? If so, that's gonna be a pain to remake in highres.

    Also, i belive 4x times the original res is more than enough for now own, even though it all ends up being not so high res in the end.
    I mean having all textures 4x times the original will keep the same aspect ratio throught the game. It'll be a mess if some go 2x others 4x or 8x.
    Last edited by Federelli; February 15th, 2005 at 14:26.


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  4. #54
    Beta Tester Federelli's Avatar
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    Here's the water ripple (i think)
    THE LEGEND OF ZELDA#B9EC0101#4#1_rgb.
    Last edited by Federelli; February 15th, 2005 at 19:24.


    MSI 975X Power Up Edition | Intel Core 2 Duo E6600 | 2GB Corsair XMS2 DDR2-800 4-4-4-12 | Seagate 60 7200RPM PATA UDMA5 & 320 SATA2| Visiontek HD 3870 | Dell 2007WFP 20.1" | SoundBlaster Audigy 2 | Jazz Speakers JS300 2.1 | LG GSA-H12N UDMA4 | Logitech G5 & G15 | Logitech Rumblepad 2 | Epson Stylus CX4700 | Windows XP+SP3 | DirectX 9.0c

  5. #55
    Beta Tester Federelli's Avatar
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    Also, the hearts from this zelda could be replaced with the better looking ones from majora's Mask, same with other things .


    MSI 975X Power Up Edition | Intel Core 2 Duo E6600 | 2GB Corsair XMS2 DDR2-800 4-4-4-12 | Seagate 60 7200RPM PATA UDMA5 & 320 SATA2| Visiontek HD 3870 | Dell 2007WFP 20.1" | SoundBlaster Audigy 2 | Jazz Speakers JS300 2.1 | LG GSA-H12N UDMA4 | Logitech G5 & G15 | Logitech Rumblepad 2 | Epson Stylus CX4700 | Windows XP+SP3 | DirectX 9.0c

  6. #56
    Beta Tester Federelli's Avatar
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    Seamless Lava

    THE LEGEND OF ZELDA#4C0BBEAA#0#2_rgb
    Last edited by Federelli; February 15th, 2005 at 19:34.


    MSI 975X Power Up Edition | Intel Core 2 Duo E6600 | 2GB Corsair XMS2 DDR2-800 4-4-4-12 | Seagate 60 7200RPM PATA UDMA5 & 320 SATA2| Visiontek HD 3870 | Dell 2007WFP 20.1" | SoundBlaster Audigy 2 | Jazz Speakers JS300 2.1 | LG GSA-H12N UDMA4 | Logitech G5 & G15 | Logitech Rumblepad 2 | Epson Stylus CX4700 | Windows XP+SP3 | DirectX 9.0c

  7. #57
    Beta Tester Federelli's Avatar
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    I can't seem to find the sky textures, most likely it's one of those b&w ones with some crazy combiner mode applied... still it'd be nice to know which files are the sky.

    Ok enough posts in a row, someone post something already!

    Oh, THE LEGEND OF ZELDA#E9EF96C5#3#1_a
    and
    THE LEGEND OF ZELDA#E9EF96C5#3#1_rgb
    Last edited by Federelli; February 15th, 2005 at 16:12.


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  8. #58
    EmuTalk Member JinXD's Avatar
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    *cough*


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  9. #59
    Ind. Design Student SWAT_Marc's Avatar
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    Hey! What's the problem with the Ocarina? I just traced the origninal picture

    BTW, the moon looks great , but the ripple isn't as it should be (the waves are wider).

    The "problem" with the size of the resized bmps can be solved creating vectorial grafics and then converting them to the size and format we want to use. I did at first a PNG and then exported it to BMP

    Another quick update: new (and short, sorry) pack

  10. #60
    Emulator Developer Rice's Avatar
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    SWAT_Marc

    The right edge of the ocarina is cut off. It seems that the ocarina is too wide.
    - Rice
    http://1964emu.emulation64.com

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