Lemmy
Moderator
Hi everyone
i worked some more on my graphics and managed to get it running using pixelshaders on my geforce ti 4200. Could be wrong but I don't think this has been used before in n64 emu land.
Where is the advantage? Well it virtually solves the combiner problem (no more need for lemd3dcombine.dat). Plus it can do some effects that were impossible or very difficult in the past (look at the screenshot - doesn't look that good in currently released version)
It requires pixelshaders 1.1 (geforce 3). Would be interested in how many people have cards that support this? Of course its optional but imo its really worth it.
i worked some more on my graphics and managed to get it running using pixelshaders on my geforce ti 4200. Could be wrong but I don't think this has been used before in n64 emu land.
Where is the advantage? Well it virtually solves the combiner problem (no more need for lemd3dcombine.dat). Plus it can do some effects that were impossible or very difficult in the past (look at the screenshot - doesn't look that good in currently released version)
It requires pixelshaders 1.1 (geforce 3). Would be interested in how many people have cards that support this? Of course its optional but imo its really worth it.
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