Congratulation for emutalk to come back. I love emutalk, so I donated to support it. I am working hard to make the new release. It should be quite good over the last version as many many problems are fixed.
Rice Daedalus 4.5.0 Plugin Readme
A lot of problems have been fixed for a lot of games.
A lot of new features of graphic enhancement.
1. Graphics enhancement
* 2x (double texture size)
* Sharpen filter
* option to apply 2xSaI or 2x for small texture only and/or for textrect only
* option to apply 2xSaI or 2x with smooth filter
* option to force bilinear filter
2. Speed up
* Speed up in DirectX color combiners
* More faster texture loading
* Many code rewritting and rearrangement to speed up
3. Lot of texture problem fixes.
* Textures are not bluring anymore
* Support YUV texture format
* IA4 texture loading bug fix (Zelda tree)
* Irregular texture format supporting
4. Game issue fixes
Madden NFL games: field gfx errores are fixed.
FIFA soccer games, I.S.S._64: field gfx
NFL quarterback 98, working great
All star baseball games, 99/2000/2001, all fixed
Fix pilotwing blackblock problem.
Cruise USA - road
Rayman 2 with OpenGL
Bust 'A' Move games
Army Men - Air Combat: combiner
Mortal_Kombat_4: triangle culling
As I tested, many other games are also improved a lot as so many issues are fixed.
5. Combiner fixes
* Low end DirectX combiner is fixed, working again now
6. Alpha blender fix
* Decal rectangle (shadows in Mario, road in zelda)
* Primary depth for textrect
New shots can be seen at Shots