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TR64 D3D ver 0.a plugin

icepir8

Moderator
Here is my first release of my D3D plugin. It is based on RCP's D3D plugin so it has many of the same faults for now. I hope to improve it much in the near future.
 

ShadowPrince

Moderator
Great to see some news from you,it's been some time without release :)

I just tested with Mario 64 and Zelda OOT,both not display gfx (black screen).Geforce 2 MX.
 
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icepir8

icepir8

Moderator
ShadowPrince said:
Great to see some news from you,it's been some time without release :)

I just tested with Mario 64 and Zelda OOT,both not display gfx (black screen).Geforce 2 MX.
Zelda OoT works for me here. I am using a GF 2 MX 400 with the 41.09 drivers.

haven't tested Super Mario64 yet though.
 

Knuckles

Active member
Moderator
here some shot from me:
video card : nVidia Riva TNT2 Model64 32MB detonator 42.86 (not a fake)

Mario 64:
http://alpha.emulation64.com/TR64D3D/Mario1.JPG
http://alpha.emulation64.com/TR64D3D/Mario2.JPG
http://alpha.emulation64.com/TR64D3D/Mario3.JPG

Mario Kart:
http://alpha.emulation64.com/TR64D3D/MK1.JPG
http://alpha.emulation64.com/TR64D3D/MK2.JPG

Zelda Oot:
http://alpha.emulation64.com/TR64D3D/Zelda1-1.JPG
http://alpha.emulation64.com/TR64D3D/Zelda1-2.JPG

Zelda MM (yes, working but buggy)
http://alpha.emulation64.com/TR64D3D/Zelda2-1.JPG
http://alpha.emulation64.com/TR64D3D/Zelda2-2.JPG

Perfect Dark (Same thing here, working but buggy)
http://alpha.emulation64.com/TR64D3D/PD1.JPG
http://alpha.emulation64.com/TR64D3D/PD2.JPG
http://alpha.emulation64.com/TR64D3D/PD3.JPG

But it seems that the plugin can't go in Full Screen. I checked go to Full screen on Rom load but nothig, anyway, Its the first D3D plugin who can run up to 114FPS in Mario64 without limit. all the others ( because I'm on a Athlon XP) the sound is messed up.

Also, maybe you can add the good Ucodes in the Ini, the save ucode option and the full screen mode (if possible :) )

One last thing, On what DX version it runs?

Otherwise, Joli Good work for the pugin, keep working on it ;)
 
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