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how do i make glide64 work with uhle alpha 1.1.5

sk8bloke22

roll for life
nope, just input plugins. its gona be a while before we see gfx/sound plugin implementation. still, jabo's directinput kills the crappy old ultrahlp.
 

Predator

doomer
sk8bloke22 said:
nope, just input plugins. its gona be a while before we see gfx/sound plugin implementation. still, jabo's directinput kills the crappy old ultrahlp.

Crappy ultrahlp ? old is ok but crappy ? make something better even.
:geek:
 

straight

New member
gokuss4 said:
can you have other graphics and/or sound plugins work with uhle alpha?

I'm not sure why you would want to. With your system UltraHLE ought to work great on any game it runs.

If you're looking for more compatability, you could probably get good results on your computer using glide64, 1964, and Azimer's audio.
 
OP
G

gokuss4

Meh...
yes i know that already<_< but like zelda doesn't work well with 1964 :nuke: . but i use 1964 for like Goldeneye or games like that.
 

straight

New member
gokuss4 said:
yes i know that already<_< but like zelda doesn't work well with 1964 :nuke: . but i use 1964 for like Goldeneye or games like that.

But doesn't Zelda look and sound fine in UltraHLE without needing any graphics/audio plugins?
 

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