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Old June 23rd, 2003, 21:24   #11
Doomulation
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Wow, very nice work, Rice! Your plugin is now definetly alongside the best ones!
--------------------
Atashi wa juu-yon-sai no onna no ko! Atashi no namae wa Miizuki. Yurushiku ne!
Nani? Atashi o shinjirimasen desu ka? Baka!
"You're all doomed! Doomed, I say! Hehe... are we approaching the end of the world?"

shikata ga kaite aru - "the instructions are written above"
Need to download GoodN64 or instructions to use it? Need to check if it's a good or bad rom?
Download: Glide64 | Hacktarux's wrapper
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Old June 23rd, 2003, 22:26   #12
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Thank you rice! You are very appreciated!!!
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Old June 23rd, 2003, 23:27   #13
Federelli
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I'd be happy to provide some voodoo 5 5500 help if you need it
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Old June 23rd, 2003, 23:43   #14
Rice
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ya, sounds great.

Please spend time to fully test the plugin with your voodoo5, and summary all the problems you are coming across.

(I even don't know how good or how bad the plugin works on voodoo5.)


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Old June 24th, 2003, 00:32   #15
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If Jabo's plugin have not very best compatibility with Voodoo 5, your plugin in DirectX mode have the worst - every second game cause emulator (not system) to hang (PJ64) or crash with no specific information ( blah-blah-blah kernel32.dll) (1964) Or maybe it's DirecX 9.0 ?

OpenGL 1.1 works ok (Jet Force Jemini looks perfect), but too sloooow (two times slower than Jabo's or Glide64)



Tried with my experimental OpenGL 1.3 (well, OGL 1.2 is hardware
and some of 1.3 functions is emulated) driver - faster (only little slower than Glide64) but prone to crash OS (it's not your plugin anyway, it's my buuuuuuggy driver)


Non-voodoo issues (stability related):
Wildcat VP990 - ok in DirectX mode, OpenGL 1.2/1.3/1.4 looks very
good but can hang completely sometimes (random freezes)
OpenGL 1.1 works but slow like Voodoo5.

BTW I'm happy to see CBFD running. It have funny bug - introducing blonde (maybe green, huh ) masked Conker !
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Can you stop the hurricane ?


Last edited by Flash : June 24th, 2003 at 00:36.
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Old June 24th, 2003, 03:57   #16
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I'm very happy to see a new version of this plugin.
Keep up the grate work Rice!
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Old June 24th, 2003, 19:42   #17
Rice
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5.1.0c
I think it is worth another update for the bugs I fixed for majority DirectX mid-end/high-end combiner users. Before the bug fixes, 2nd texture is not loaded as it should be.

I guess you won't see another update for long time.

I don't think I want to cover all video cards anymore. I will be only caring about my Geforce2 MX400. You will be lucky if you happen to have a video card similar to mine. Otherwise, Jabo and Glide64 will be your choice since you can take advantage of new plugins: glnintendo64() and this one.


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06/24/2003
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Old June 24th, 2003, 19:53   #18
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You may be interested to know Rice, that with 5.1.0b, i managed to get some of the graphics for Star Wars Rouge Squadron working, some of the credits showed up, and half of the N64 logo, then i could hear sound but saw nothing but a white screen.

The same basic thing happens for Indiana Jones and The Infernal machine only after the N64 Logo i can see some gear turning.
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Last edited by Hexidecimal : June 24th, 2003 at 19:55.
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Old June 24th, 2003, 20:03   #19
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Quote:
I don't think I want to cover all video cards anymore. I will be only caring about my Geforce2 MX400. You will be lucky if you happen to have a video card similar to mine
Time to downgrade my GF3 then

The odd thing is, once your plugin was blazingly fast on my machine. Then with a new revision it became extremely slow in full screen mode in both D3D and OpenGL. Then I upgraded drivers and everything was fixed - then this version I have the same kind of problems. In Window it works fine (tried with latest version).

I'll mess about with some tweaks to see if I can find what is causing it, then I'll post it in the relevant section.

EDIT:

Fixed the problems I was having by forcing SW T&L using 3D Analyse, seems like my GF3 is being affected by the same problem Radeon users once were. See this thread here for further details

Last edited by Trotterwatch : June 24th, 2003 at 20:28.
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Old June 24th, 2003, 22:00   #20
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Cranking out the great releases today! Roms running that never did, your on a role! Way to go Rice! One more thing, please try to get World Driver's Championship emulated, nothing else shows any part of it. Besides, it seems Indy and Rouge Squadron are straing to show for the first time. Also, Perfect Dark in 1964 runs at FULL SPEED! on my machine and with little/no errors. This is really great!
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