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Old October 15th, 2004, 00:06   #1
Clements
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Question FAQ: How do I get Glide64, Direct64 or Rice's Video to work with Project64?
This question comes up many times so here is the solution to these problems.

To get Rice's Video to work with Project64, you need to copy msvcp71.dll and msvcr71.dll into PJ64's main folder first. These files may be obtained with the 1964 0.9.9 bundle. You also need to put BMGlib.dll and BMGLibPNG.dll in PJ64's emulator folder as well, which come bundled with the plugin. The plugin itself as always resides in the plugin folder.

To get Direct64 to work, place d3dx9_24.dll in PJ64's main folder.

Similarly, to get Glide64 to work if you do not have a Voodoo graphics card, you need to use a Glide wrapper. Either download eVoodoo from the eVoodoo forum/download section and extract the contained files in PJ64's main folder, or use Hacktarux's wrapper, which is now bundled with Glide64 or obtainable in the sticky thread in the plugins forum.

Feel free to add.

Last edited by Clements : April 1st, 2005 at 12:49. Reason: Updated!
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Old October 15th, 2004, 00:20   #2
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Old October 15th, 2004, 02:55   #3
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Old October 15th, 2004, 03:30   #4
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Quote:
Originally Posted by Clements
Feel free to add.
Clements, how could you forget your unofficial PJ64 update?

The simplest way for new users to use RiceVideo in PJ64 would be to download and install
Clements' Unofficial PJ64 update. This update has other benefits as well.
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Old April 1st, 2005, 12:54   #5
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Added info about BMGlibs for Rice's Video and d3dx9_24.dll for Direct64.
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Old April 26th, 2005, 22:14   #6
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i downloaded 1964 and Rices 6.1.0 plug-in. How come i still don't have BMGlib.dll?
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Old April 26th, 2005, 22:23   #7
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You should be able to find the BMGlib files in the zip with the plugin, but if you can't find them, download the newest beta version in the hi-res forum and make sure you have those files. As you are using 1964, place the BMGlib files in 1964's main folder (the one with 1964.exe in) and the plugin (RiceVideo.dll) in the 'plugins' folder. Select the plugin and it should work without the error.
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Old April 30th, 2005, 03:00   #8
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I just got everything together and tried and got an error. When you say put BMGlib.dll and BMGLibPNG.dll in PJ64's emulator folder as well, does that mean the main PJ64 folder?
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Old April 30th, 2005, 08:42   #9
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Yes.
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Old April 30th, 2005, 15:39   #10
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Well, nothing was working, even after Clements gave me so much advice. I just gave up on it. It really isn't such a big deal.
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