I don't think I can fix all the problem in one release even I tried to do so.
I would like to release it anyway in order to free me from working on it, because I have to shift from it and to prepare my exams, even though it is not actually a good time to do a release now as I am still working on many of the problems.
Anyway, the new release still has a lot of new things and lot of bug fixes, and it is worth many people to give a try.
---- Quoted from the Readme file ------
What news:
- The biggest improvements in this released should be supporting of more Rareware games and big improvements of game play quality.
- The following new Rareware games are supported now:
* KI Gold
* DKR
* PD
* Mikey Racing Challenge
* Conker (partially)
- Improvements of game play quality:
* You will see the almost perfect texture aligning, (almost)
no thin black lines any more.
* Texture loading bug fixes, many texture problems should be fixed.
- Full screen mode for both OpenGL and DirectX
- Using INI file to store extra ROM options. ROM specify options
can be changed during game playing, default options can be changed
before game play with the same config dialog box
- 2D Clipping support in both DirectX and OpenGL
Bug fixes:
- DirectX combiner automatic setting, fixed. The option "best fit
to you video card" is working now.
- Some other OpenGL and DirectX combiner bug fixes for certain games.
- Many other bug fixes.
Other games improved:
Many problems were fixed for many games, I can not remember all
them, the following games are as I remembered.
- Waverace 64, menu
- Monster Truck, texture
- Mystical Ninja, speed is much up, playable now
- Nascar 2000, playable now
- Kirby 64, texture
- Aidyn Chronicles
- Armyman Air Combat, texture alignment
- New Tetris, texture alignment
- Others
New ucode:
Starware Rogue Squadron, Battle for Naboo, Indiana Jones and Infernal Machine start to show something. Of course they are far from playable.
Originally posted by Clements Mystical Ninja has sped up dramatically since last release and is as fast as Jabos in-game for me now if not faster (30fps)
Clements, thanks.
I think you should be able to get much faster speed with Mystical Ninja with your CPU and video card. I can manage to get about 40 fps on my PIII-600 Mhz and Geforce2 MX400 at resolution 640x480 32bit.
I know what I did wrong- I turned on 2XSAI! As soon as I turned it off, I got 60fps! Excellent! Much more accurate than 1964 Open GL Graphics build 4.5.0 I was using, and is faster! Wow.
This plugin is great, Perfect Dark is a little slow, but the quality of the graphics is almost perfect.
Goldeneye is not really great(I blame my copy of the ROM actually)
All the other games I play work with no or very small errors.
I just cant beeleive the quality of the graphics from the plugin.
Keep up the good work, and good luck Rice
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You wouldnt want to get stranded on an Island for 20 years. Take it from me, I already have.
Probably not the rom as I have the (U) [!] version. In the following screenshot I am using OpenGL, and DX is the same. Its worse than 4.5.0, but Rice did say that a few games are broken and will be fixed.