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Ok i tried it and still have the same results as in 6.1.4 v.. It can't produce the framebuffer effect at all. (no black screen, i just see the mask rotating without the effect whereas i saw it perfectly with Glide). Also, if I select "write back every frame" on the n64 framebuffer emulation (in the default or current game options tab), it crashes on the beggining. So, If it works for you (or anyone) please upload your settings. ( I have tested it with both Pj64 v1,6 and 1964 v1,1 and got the same results)
Thank you
EDIT: It seems that the textures that "could not be loaded" were actually some textures with the same names (because I have made a custom pack , based on various textures I found on the net), so it was basically my mistake. Still can't solve the 1964/Rice video problem, but since it works perfectly with Glide, it really doesn't matter. As for the problem with the crashes on the 600mb (not my custom) pack, I don't know.. Maybe a texture or two are colliding with each other or something.
So to conclude. 99% problem solved!
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