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  • Danny's Avatar
    November 23rd, 2017, 06:02
    Danny replied to a thread Game Boy in Emulator Programming
    It's the legend himself :) You should join us on emudev.slack.com. Lots of Gameboy devs there who'd love to interact. Gekkio (mooneye-gb author)...
    1320 replies | 458860 view(s)
  • Danny's Avatar
    November 23rd, 2017, 00:54
    Danny replied to a thread Game Boy in Emulator Programming
    Nice :) I'm using C++ for this project.
    1320 replies | 458860 view(s)
  • Danny's Avatar
    November 22nd, 2017, 05:03
    Danny replied to a thread Game Boy in Emulator Programming
    You're still interested in making that emu Remote :D I might just do that, once I get the system working in a more complete state (MBC1 (etc)...
    1320 replies | 458860 view(s)
  • Danny's Avatar
    November 21st, 2017, 20:43
    Danny replied to a thread Game Boy in Emulator Programming
    After two weeks of work, I have finally got some screenies :) Hope this will help revive the thread.
    1320 replies | 458860 view(s)
  • azoreseuropa's Avatar
    November 15th, 2017, 14:38
    azoreseuropa replied to a thread Chip 8 in Emulator Programming
    Good to hear from you, Danny.
    1056 replies | 401910 view(s)
  • azoreseuropa's Avatar
    November 14th, 2017, 13:31
    Hi and welcome to emultak. By the way.. It is old thread.. Do not comment here. Make a new thread. Thanks. Closed.
    4 replies | 66091 view(s)
  • Danny's Avatar
    November 12th, 2017, 03:46
    Danny replied to a thread Chip 8 in Emulator Programming
    Nice! I have a few bugs in animal race too (they get jumbled together). Theres a few small bugs in my emulator still that I plan on fixing when I...
    1056 replies | 401910 view(s)
  • Danny's Avatar
    November 7th, 2017, 21:45
    Danny replied to a thread Game Boy in Emulator Programming
    Nice job! I'm in the early stages. Have about 170 opcodes implemented so far.... Have any screenshots for me, for inspiration? :)
    1320 replies | 458860 view(s)
  • Danny's Avatar
    November 6th, 2017, 18:12
    Danny replied to a thread Game Boy in Emulator Programming
    Awesome! How far along are you? I currently have my skeleton code implemented, including the full opcode listing. They're all just printing...
    1320 replies | 458860 view(s)
  • Danny's Avatar
    November 6th, 2017, 03:26
    Danny replied to a thread Game Boy in Emulator Programming
    After completing another Chip8 Emulator to dust off the cobwebs.. I'm finally embarking on my GameBoy Emulation project :) Hopefully there are...
    1320 replies | 458860 view(s)
  • Danny's Avatar
    November 6th, 2017, 03:06
    Danny replied to a thread Chip 8 in Emulator Programming
    I just wrote another Chip8 Emulator to prepare me for the GameBoy :) I started my GameBoy Emulator, but was very rusty, so I did this to shake off...
    1056 replies | 401910 view(s)
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About Danny

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About Danny
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Proud Administrator Of Emutalk.net

* I develop software for: iOS, Android, Mac, Linux & Windows.
* Proficient in C#, C, C++, Objective-C, Java, Swift, Lua. Also know some: PHP.

Want to help EmuTalk? Want us to relive the glory days of old? Ping me, I would love to hear your ideas

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    ...state memory, lol. CyanPrime Interesting. I was a...

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