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  • Danny's Avatar
    December 20th, 2017, 05:45
    Danny replied to a thread Game Boy in Emulator Programming
    Progress report: - Fixed Halt, and replicated the "halt bug". - Added input support. (TODO: PC gamepad support). - Fixed MBC1 rom banking. -...
    1327 replies | 467145 view(s)
  • Danny's Avatar
    December 19th, 2017, 06:23
    Danny replied to a thread Game Boy in Emulator Programming
    Turned out it was due to my lack of correct halt handling. Managed to get Zelda to boot to the first screen after some tinkering.. I haven't fully...
    1327 replies | 467145 view(s)
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4 Visitor Messages

  1. Hi guys,

    Sorry guys I don't come on here much. Rage518: We haven't really worked on 1964 in a long time but I did work a little bit with the Surreal64 guys a few weeks ago. josco: I'm not sure what ppjoy is. Maybe someone else in the forums can help you.
  2. View Conversation
    hi, can be used ppjoy in 1964 emulator?
  3. View Conversation
    If you haven't no need to respond its ok I was just curious because the last update was quite a while ago.
  4. View Conversation

    I was wondering how progress was going with the 1964 n64 emulator? That is if you have been working on it.
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