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  • Danny's Avatar
    Yesterday, 21:31
    Danny replied to a thread Game Boy in Emulator Programming
    I'm actually working on input now... I have a really weird MBC1 rom banking issue... In Link's Awakening, somehow rom banking is writing to the...
    1324 replies | 461711 view(s)
  • Danny's Avatar
    December 14th, 2017, 23:48
    Danny replied to a thread Game Boy in Emulator Programming
    Now passing all of blarggs tests.. My Lcd emulation seems hit and miss though... Dr.Mario - Fine... Tetris - Not so much...
    1324 replies | 461711 view(s)
  • Danny's Avatar
    December 13th, 2017, 04:26
    Danny replied to a thread Game Boy in Emulator Programming
    My new Emulator DreamBoy is now passing all of blarggs cpu instruction tests (except 3, and 2 (due to not having interrupts done yet)) Looking...
    1324 replies | 461711 view(s)
  • Danny's Avatar
    November 23rd, 2017, 06:02
    Danny replied to a thread Game Boy in Emulator Programming
    It's the legend himself :) You should join us on emudev.slack.com. Lots of Gameboy devs there who'd love to interact. Gekkio (mooneye-gb author)...
    1324 replies | 461711 view(s)
  • Danny's Avatar
    November 23rd, 2017, 00:54
    Danny replied to a thread Game Boy in Emulator Programming
    Nice :) I'm using C++ for this project.
    1324 replies | 461711 view(s)
  • Danny's Avatar
    November 22nd, 2017, 05:03
    Danny replied to a thread Game Boy in Emulator Programming
    You're still interested in making that emu Remote :D I might just do that, once I get the system working in a more complete state (MBC1 (etc)...
    1324 replies | 461711 view(s)
  • Danny's Avatar
    November 21st, 2017, 20:43
    Danny replied to a thread Game Boy in Emulator Programming
    After two weeks of work, I have finally got some screenies :) Hope this will help revive the thread.
    1324 replies | 461711 view(s)
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4 Visitor Messages

  1. Hi guys,

    Sorry guys I don't come on here much. Rage518: We haven't really worked on 1964 in a long time but I did work a little bit with the Surreal64 guys a few weeks ago. josco: I'm not sure what ppjoy is. Maybe someone else in the forums can help you.
  2. View Conversation
    hi, can be used ppjoy in 1964 emulator?
  3. View Conversation
    If you haven't no need to respond its ok I was just curious because the last update was quite a while ago.
  4. View Conversation
    Hi,

    I was wondering how progress was going with the 1964 n64 emulator? That is if you have been working on it.
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