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Forum: General GC Emulation Discussion

Discuss GC emulation in here.

  1. Sticky Thread Sticky: Rules Discussion / Complaints

    Started by Azimer, December 30th, 2004 23:10
    • Replies: 8
    • Views: 4,985
    March 24th, 2006, 21:16 Go to last post
  2. Sticky Thread Sticky: FORUM RULES - READ BEFORE POSTING (Based on Original)

    Started by Azimer, December 30th, 2004 23:05
    • Replies: 0
    • Views: 6,215
    December 30th, 2004, 23:05 Go to last post
  1. Zotac Zbox ID34

    Started by rp05, April 16th, 2013 23:38
    • Replies: 4
    • Views: 541
    April 17th, 2013, 22:28 Go to last post
    • Replies: 0
    • Views: 259
    April 14th, 2013, 05:18 Go to last post
  2. BMDView2 Linux

    Started by antidote, December 10th, 2012 08:37
    • Replies: 6
    • Views: 804
    April 3rd, 2013, 09:10 Go to last post
    • Replies: 113
    • Views: 67,940
    March 11th, 2013, 21:10 Go to last post
  3. [GC] Pikmin 2 Hacking Notes.

    Started by Shane2100AD, November 2nd, 2012 05:02
    pikmin, pikmin 2, pikmin battle mode, pikmin hacks
    • Replies: 0
    • Views: 540
    November 2nd, 2012, 05:02 Go to last post
  4. GC BMD Animation Files

    Started by Spangles, December 28th, 2007 22:16
    2 Pages
    1 2
    • Replies: 16
    • Views: 3,488
    October 17th, 2012, 20:54 Go to last post
  5. [GC] How much of a game is actually the game?

    Started by YouDontSay?, June 10th, 2012 04:02
    2 Pages
    1 2
    • Replies: 10
    • Views: 1,293
    June 13th, 2012, 01:14 Go to last post
  6. Luigi's mansion

    Started by jorge_bastos, August 29th, 2009 19:28
    6 Pages
    1 2 3 4 5 ... 6
    • Replies: 56
    • Views: 15,522
    June 11th, 2012, 14:19 Go to last post
  7. Back to Metroid Prime hacking

    Started by interdpth, September 10th, 2009 07:09
    5 Pages
    1 2 3 4 5
    • Replies: 47
    • Views: 16,659
    April 8th, 2012, 18:30 Go to last post
  8. Smash Bros Melee Model Viewer Status

    Started by jahra!n, February 11th, 2006 08:31
    29 Pages
    1 2 3 4 5 ... 29
    • Replies: 285
    • Views: 63,231
    April 5th, 2012, 02:47 Go to last post
  9. Here Is Beta 1 Of My New Gcube

    Started by dolqube, September 3rd, 2006 20:53
    10 Pages
    1 2 3 4 5 ... 10
    • Replies: 93
    • Views: 59,256
    February 2nd, 2012, 07:45 Go to last post
  10. Smile Metroid Prime CMDL Viewer (still working on it however)

    Started by SarahHarp, January 13th, 2006 00:12
    23 Pages
    1 2 3 4 5 ... 23
    • Replies: 229
    • Views: 60,723
    January 20th, 2012, 20:35 Go to last post
  11. Universal Model Converter Development (Melee models) progress and discussion

    Started by Tcll, June 25th, 2011 16:17
    4 Pages
    1 2 3 4
    • Replies: 33
    • Views: 6,651
    September 19th, 2011, 15:59 Go to last post
  12. Question Metroid Prime's AGSC File

    Started by Mr. Quiggles, September 8th, 2011 03:29
    • Replies: 0
    • Views: 1,037
    September 8th, 2011, 03:29 Go to last post
  13. GC Melee Arcive Viewer (MAV) in development project.

    Started by Tcll, January 30th, 2010 06:40
    51 Pages
    1 2 3 4 5 ... 51
    • Replies: 504
    • Views: 42,372
    July 2nd, 2011, 23:45 Go to last post
  14. Best?

    Started by 0mega, June 24th, 2011 14:38
    • Replies: 1
    • Views: 965
    June 24th, 2011, 20:27 Go to last post
  15. Zelda Wind Waker resources

    Started by Anton, December 29th, 2010 12:39
    2 Pages
    1 2
    • Replies: 13
    • Views: 6,150
    May 31st, 2011, 08:34 Go to last post
  16. GC The Homeland translation project - HELP NEEDED

    Started by liquitt, May 24th, 2011 14:53
    • Replies: 2
    • Views: 1,770
    May 25th, 2011, 09:25 Go to last post
  17. GC Wind Waker - sea maps

    Started by Spinal83, June 15th, 2009 12:21
    4 Pages
    1 2 3 4
    • Replies: 37
    • Views: 7,036
    May 14th, 2011, 20:06 Go to last post
  18. GC .CMDL format and making a 3dsmax plugin.

    Started by flarespire, April 19th, 2011 04:32
    .cmdl, cmdl, gamecube, metroid, prime
    • Replies: 0
    • Views: 1,251
    April 19th, 2011, 04:32 Go to last post

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