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		<title>EmuTalk.net</title>
		<link>http://www.emutalk.net/</link>
		<description>EmuTalk is one of the oldest emulation forums with lots of knowledgable posters and content.</description>
		<language>en</language>
		<lastBuildDate>Thu, 23 May 2013 16:25:59 GMT</lastBuildDate>
		<generator>vBulletin</generator>
		<ttl>60</ttl>
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			<url>http://www.emutalk.net/digitalvb/morbid/misc/rss.png</url>
			<title>EmuTalk.net</title>
			<link>http://www.emutalk.net/</link>
		</image>
		<item>
			<title><![CDATA[Demul 0.5.7 [Dreamcast]]]></title>
			<link>http://www.emutalk.net/threads/54577-Demul-0-5-7-Dreamcast?goto=newpost</link>
			<pubDate>Thu, 23 May 2013 11:54:23 GMT</pubDate>
			<description><![CDATA[Hi 
I have a doubt with 0.5.7 Demul emulating dreamcast. 
You can play light gun games using the mouse as a light gun controller? 
Some games like "Confidential Mission" supported mouse as a controller and works fine, but other games like "House of the dead 2" or "Death crimsom" require a light gun...]]></description>
			<content:encoded><![CDATA[<div>Hi<br />
I have a doubt with 0.5.7 Demul emulating dreamcast.<br />
You can play light gun games using the mouse as a light gun controller?<br />
Some games like &quot;Confidential Mission&quot; supported mouse as a controller and works fine, but other games like &quot;House of the dead 2&quot; or &quot;Death crimsom&quot; require a light gun controller.<br />
If I set the controller and light gun, the game loads perfectly but I do not know which are the controls, the mouse does not work.<br />
Thanks</div>

]]></content:encoded>
			<category domain="http://www.emutalk.net/forums/112-Demul">Demul</category>
			<dc:creator>Yadrax</dc:creator>
			<guid isPermaLink="true">http://www.emutalk.net/threads/54577-Demul-0-5-7-Dreamcast</guid>
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			<title>No more used games XBOX latest and PS4 prevent it</title>
			<link>http://www.emutalk.net/threads/54576-No-more-used-games-XBOX-latest-and-PS4-prevent-it?goto=newpost</link>
			<pubDate>Wed, 22 May 2013 21:46:41 GMT</pubDate>
			<description><![CDATA[Just so you know both the PS4 and latest XBOX prevent you from EVER getting a used game. You will NEVER get a used discount on ANY game for those systems.  Also you need to pay via subscription service (full price). 
 
Just think soon you'll have to pay leasing fees for playing games ;) 
 
Just an...]]></description>
			<content:encoded><![CDATA[<div>Just so you know both the PS4 and latest XBOX prevent you from EVER getting a used game. You will NEVER get a used discount on ANY game for those systems.  Also you need to pay via subscription service (full price).<br />
<br />
Just think soon you'll have to pay leasing fees for playing games ;)<br />
<br />
Just an FYI.</div>

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			<category domain="http://www.emutalk.net/forums/20-Talk-of-the-Town">Talk of the Town</category>
			<dc:creator>Cyberman</dc:creator>
			<guid isPermaLink="true">http://www.emutalk.net/threads/54576-No-more-used-games-XBOX-latest-and-PS4-prevent-it</guid>
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			<title>Getting Rumble to Work on Logitech F510</title>
			<link>http://www.emutalk.net/threads/54575-Getting-Rumble-to-Work-on-Logitech-F510?goto=newpost</link>
			<pubDate>Wed, 22 May 2013 05:21:36 GMT</pubDate>
			<description><![CDATA[Hi folks, just made this account to see if anyone could help me with this issue. Currently running Project 64 2.0 to play some Conker's Bad Fur Day and wanted to use my F510. I'm having difficulty getting the rumble pack to work though. I tried using NRage but when I activated the rumble pack the...]]></description>
			<content:encoded><![CDATA[<div>Hi folks, just made this account to see if anyone could help me with this issue. Currently running Project 64 2.0 to play some Conker's Bad Fur Day and wanted to use my F510. I'm having difficulty getting the rumble pack to work though. I tried using NRage but when I activated the rumble pack the only option for Forced Feedback was none and all other options were greyed out. I then tried updating to the latest Nrage thinking that would help but still nothing. If anyone could help me out with this I would greatly appreciate it. I am running the 510 in DirectX mode if that makes a difference.</div>

]]></content:encoded>
			<category domain="http://www.emutalk.net/forums/6-Project64">Project64</category>
			<dc:creator>Sewer Rat</dc:creator>
			<guid isPermaLink="true">http://www.emutalk.net/threads/54575-Getting-Rumble-to-Work-on-Logitech-F510</guid>
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			<title>Wind Waker Blackscreen when use the Spyglass</title>
			<link>http://www.emutalk.net/threads/54574-Wind-Waker-Blackscreen-when-use-the-Spyglass?goto=newpost</link>
			<pubDate>Tue, 21 May 2013 16:41:00 GMT</pubDate>
			<description><![CDATA[Hi 
 
I have search in all German Forums but i didnīt find a ask. When I play Wind waker with Dolphin 3.5 on my pc I became a Black Screen when my Sister say " Use the Spyglass and look at the Mailbox " I can only see the gaming Interface. I hope you can help me and sry for my terrible English.]]></description>
			<content:encoded><![CDATA[<div>Hi<br />
<br />
I have search in all German Forums but i didnīt find a ask. When I play Wind waker with Dolphin 3.5 on my pc I became a Black Screen when my Sister say &quot; Use the Spyglass and look at the Mailbox &quot; I can only see the gaming Interface. I hope you can help me and sry for my terrible English.</div>

]]></content:encoded>
			<category domain="http://www.emutalk.net/forums/100-Dolphin">Dolphin</category>
			<dc:creator>Fire1550</dc:creator>
			<guid isPermaLink="true">http://www.emutalk.net/threads/54574-Wind-Waker-Blackscreen-when-use-the-Spyglass</guid>
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		<item>
			<title>Re-designed input autoconfiguration logic</title>
			<link>http://www.emutalk.net/threads/54573-Re-designed-input-autoconfiguration-logic?goto=newpost</link>
			<pubDate>Mon, 20 May 2013 05:12:51 GMT</pubDate>
			<description>Hello everyone, 
 
I just committed a complete re-write of the input autoconfiguration code in the Hg repository.  I think this will be a big improvement: it should support more use cases and be more user-friendly.  I believe that it solves all of the common stumbling blocks that people ran into...</description>
			<content:encoded><![CDATA[<div>Hello everyone,<br />
<br />
I just committed a complete re-write of the input autoconfiguration code in the Hg repository.  I think this will be a big improvement: it should support more use cases and be more user-friendly.  I believe that it solves all of the common stumbling blocks that people ran into with the old design.<br />
<br />
I wrote up a wiki page on some use cases and the new design change here:<br />
<br />
<a href="http://code.google.com/p/mupen64plus/wiki/InputPluginUsage" target="_blank">http://code.google.com/p/mupen64plus...putPluginUsage</a><br />
<br />
I would appreciate it if as many people as possible could build the latest and try it out with your systems.  It should automatically clear out your old config sections and set everything up for full auto.  You can read the wiki page and tweak the setup for your individual needs.<br />
<br />
Sven has added new prebuilt binaries for Windows, Debian, and Ubuntu here:<br />
<br />
<a href="https://bitbucket.org/ecsv/mupen64plus-mxe-daily/commits/cea500a63f36a3d833ecf140b918d0131bb0a6d0" target="_blank">https://bitbucket.org/ecsv/mupen64pl...18d0131bb0a6d0</a><br />
<a href="http://packages.qa.debian.org/m/mupen64plus-input-sdl/news/20130519T193306Z.html" target="_blank">http://packages.qa.debian.org/m/mupe...9T193306Z.html</a><br />
<a href="http://packages.debian.org/source/experimental/mupen64plus-input-sdl" target="_blank">http://packages.debian.org/source/ex...plus-input-sdl</a><br />
<a href="https://launchpad.net/~sven-eckelmann/+archive/ppa-mupen64plus" target="_blank">https://launchpad.net/~sven-eckelman...pa-mupen64plus</a><br />
<br />
I'm looking forward to everyone's feedback.</div>

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			<category domain="http://www.emutalk.net/forums/113-Mupen64Plus">Mupen64Plus</category>
			<dc:creator>Richard42</dc:creator>
			<guid isPermaLink="true">http://www.emutalk.net/threads/54573-Re-designed-input-autoconfiguration-logic</guid>
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			<title>Dolphin Hot key Configuration</title>
			<link>http://www.emutalk.net/threads/54572-Dolphin-Hot-key-Configuration?goto=newpost</link>
			<pubDate>Sun, 19 May 2013 18:46:20 GMT</pubDate>
			<description>i currently have Dolphin 3.5-367 and i was wondering if there is anyway to configure the save and load hot keys to the a Logitech Dual action controller instead of having to press Shift+F1 to save and Pressing F1 to load.  
does anyone have any pointers? 
 
EDIT: 
i get to the configure screen and...</description>
			<content:encoded><![CDATA[<div>i currently have Dolphin 3.5-367 and i was wondering if there is anyway to configure the save and load hot keys to the a Logitech Dual action controller instead of having to press Shift+F1 to save and Pressing F1 to load. <br />
does anyone have any pointers?<br />
<br />
EDIT:<br />
i get to the configure screen and i can only change the save and load  buttons to those on the keyboard only, i would like to make it so i can  use the controller instead of the keyboard</div>

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			<category domain="http://www.emutalk.net/forums/100-Dolphin">Dolphin</category>
			<dc:creator>DuFF_BeeR</dc:creator>
			<guid isPermaLink="true">http://www.emutalk.net/threads/54572-Dolphin-Hot-key-Configuration</guid>
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			<title>My ISP can Kiss my ***</title>
			<link>http://www.emutalk.net/threads/54571-My-ISP-can-Kiss-my-***?goto=newpost</link>
			<pubDate>Sun, 19 May 2013 00:49:34 GMT</pubDate>
			<description><![CDATA[Seriously, I pay around $60 - 70$ USD just for my 15 Mbps Internet. And around another $40 - $50 for TV (1 TV Box with the basic-most package, no HDTV or other fancy stuff + Analog (direct RF cable) on my room's TV). I don't even know how much I'm paying for the phone. Until now I've been somewhat...]]></description>
			<content:encoded><![CDATA[<div>Seriously, I pay around $60 - 70$ USD just for my 15 Mbps Internet. And around another $40 - $50 for TV (1 TV Box with the basic-most package, no HDTV or other fancy stuff + Analog (direct RF cable) on my room's TV). I don't even know how much I'm paying for the phone. Until now I've been somewhat content with what I have, that is, until I came across this:<br />
<br />
<a href="https://fiber.google.com/" target="_blank">https://fiber.google.com/</a><br />
<br />
What is it, you may ask? In overly-simplified terms, is Internet &amp; TV by Google. But what is so special about it? Well, you should take a look at their packages:<br />
<br />
&quot;Slow&quot; Internet: It's plain 5 Mbps Internet. There's a little bit about it, trough: You pay the $300 initial subscription fee, and onwards you pay <b>$0</b> monthly fee. That's right, it's free after the initial payment. If I could do that with my current provider I would probably use the money to get HD cable...<br />
<br />
(Extremely) Fast Internet: It's the &quot;Premium&quot; version, you pay the initial $300, then a $70 monthly fee. The difference between this and my current Internet package, however, is the speed. While for that price my provider offers me 15 Mbps, Google offers -sit down- <b>1 Gbps</b> Internet!!! That's right, one Gigabit per second, or 128 Megabytes per second. Delusional, don't you think? This is because of their implementation of Optic Fiber, which is <b>much</b> faster than the cable that goes into your modem. But that's not all...<br />
<br />
Internet + TV: It's the above, plus cable service, for the same initial fee and $120 monthly fee. The difference between my TV, however, is that it offers all-HD channels, without prohibitively expensive additional fees. I mean damn, HD cable is just <i>gorgeous</i>.<br />
<br />
Really, as soon as I saw that, I immediately felt like I've been flushing money down my toilet<br />
<br />
<img src="http://www.acclaimimages.com/_gallery/_images_n300/0269-0607-1814-4246_flushing_money_down_the_toilet.jpg" border="0" alt="" /><br />
<br />
The reason I didn't rush to cancel my current service, however, is because it currently is only available in Kansas, Texas (and coming to Austin, Texas and Provo, Utah). That just felt like a kick in the balls :cry: But I swear if someday it launches in my city I'll instantly head over to cancel my current service, because I never though about what some people are getting for what I pay...<br />
<br />
So, just wanted to let you know, because it feels so bad... Well, I advise you just check to make sure you aren't paying for overpriced Internet! :vampire:<br />
<br />
(Yeah it may sound as advertisement or spam but I'm being super-serious here. I would really like to have it! :()</div>

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			<category domain="http://www.emutalk.net/forums/44-TechTalk">TechTalk</category>
			<dc:creator>Fanatic 64</dc:creator>
			<guid isPermaLink="true">http://www.emutalk.net/threads/54571-My-ISP-can-Kiss-my-***</guid>
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			<title>Glide64 not dumping textures?</title>
			<link>http://www.emutalk.net/threads/54570-Glide64-not-dumping-textures?goto=newpost</link>
			<pubDate>Sat, 18 May 2013 18:17:10 GMT</pubDate>
			<description><![CDATA[I've got the final version of Glide64 up and running on Project 64 1.6. I've set "Texture dumping/editing mode" and I ran a game. I pressed "D" and nothing seems to happen. There's no new folder created in "Plugins". No OSD confirmation from the plugin. "R" doesn't seem to do anything either. Is...]]></description>
			<content:encoded><![CDATA[<div>I've got the final version of Glide64 up and running on Project 64 1.6. I've set &quot;Texture dumping/editing mode&quot; and I ran a game. I pressed &quot;D&quot; and nothing seems to happen. There's no new folder created in &quot;Plugins&quot;. No OSD confirmation from the plugin. &quot;R&quot; doesn't seem to do anything either. Is there something I'm doing wrong? <br />
<br />
I've tried completely uninstalling Project 64 and reinstalling, leaving everything as default (except for setting Glide64 final as the video plugin and setting that up accordingly).</div>

]]></content:encoded>
			<category domain="http://www.emutalk.net/forums/130-Tutorials-Questions-and-General-Talk">Tutorials, Questions and General Talk</category>
			<dc:creator>o0whiplash0o</dc:creator>
			<guid isPermaLink="true">http://www.emutalk.net/threads/54570-Glide64-not-dumping-textures</guid>
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			<title>Glide64 not loading texture packs</title>
			<link>http://www.emutalk.net/threads/54569-Glide64-not-loading-texture-packs?goto=newpost</link>
			<pubDate>Fri, 17 May 2013 22:23:39 GMT</pubDate>
			<description><![CDATA[Now I am aware that this is a topic that has been covered but I can't seem to find any thread that helps with my problem 
 
C:\Program Files (x86)\Project64 2.1\Plugin\Cache is the folder in which I placed the 2 files for the majora's mask HD texture pack by Djipi. I set all the correct settings...]]></description>
			<content:encoded><![CDATA[<div>Now I am aware that this is a topic that has been covered but I can't seem to find any thread that helps with my problem<br />
<br />
C:\Program Files (x86)\Project64 2.1\Plugin\Cache is the folder in which I placed the 2 files for the majora's mask HD texture pack by Djipi. I set all the correct settings and followed the tutorials to a T. But for some reason when I boot up the game it just doesn't load the texture pack at all, the 2 .dat files that is. Now I'm not sure if maybe I'm doing something wrong or if I have to unpack something. I'm no pro at this, any help would be appreciated.</div>

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			<category domain="http://www.emutalk.net/forums/130-Tutorials-Questions-and-General-Talk">Tutorials, Questions and General Talk</category>
			<dc:creator>Bombergangscrub</dc:creator>
			<guid isPermaLink="true">http://www.emutalk.net/threads/54569-Glide64-not-loading-texture-packs</guid>
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			<title><![CDATA[Yoshi's Story Freezes after Nintendo Logo In Pj64 2.1]]></title>
			<link>http://www.emutalk.net/threads/54568-Yoshi-s-Story-Freezes-after-Nintendo-Logo-In-Pj64-2-1?goto=newpost</link>
			<pubDate>Fri, 17 May 2013 06:58:20 GMT</pubDate>
			<description><![CDATA[Like the title says whenever I load Yoshi's Story the Nintendo logo shows up, I hear Yoshi say Nintendo and then the screen goes black and the emulation freezes up. Any help on this issue would be greatly appreciated. And as for the plugin I am using, it is the version of Glide that came packaged...]]></description>
			<content:encoded><![CDATA[<div>Like the title says whenever I load Yoshi's Story the Nintendo logo shows up, I hear Yoshi say Nintendo and then the screen goes black and the emulation freezes up. Any help on this issue would be greatly appreciated. And as for the plugin I am using, it is the version of Glide that came packaged with the emulator.</div>

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			<category domain="http://www.emutalk.net/forums/6-Project64">Project64</category>
			<dc:creator>appollo147</dc:creator>
			<guid isPermaLink="true">http://www.emutalk.net/threads/54568-Yoshi-s-Story-Freezes-after-Nintendo-Logo-In-Pj64-2-1</guid>
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			<title>Cloned drive not emulating - will not mount and launch my program.</title>
			<link>http://www.emutalk.net/threads/54567-Cloned-drive-not-emulating-will-not-mount-and-launch-my-program?goto=newpost</link>
			<pubDate>Thu, 16 May 2013 06:03:36 GMT</pubDate>
			<description>Hi everyone I am new here to the forums.I have a program on a drive, I cloned the drive. I am using this on one computer only. The original drive runs the program no problem. The second (cloned) drive says not authorized. The main drive emulates and creates a second drive letter say Z when I open...</description>
			<content:encoded><![CDATA[<div>Hi everyone I am new here to the forums.I have a program on a drive, I cloned the drive. I am using this on one computer only. The original drive runs the program no problem. The second (cloned) drive says not authorized. The main drive emulates and creates a second drive letter say Z when I open the exe on the HD. The cloned drive will not open the program past the welcome loading screen and says not authorized, never loads the second drive letter and has a file called zs.exe running in the background under task manager. <br />
<br />
I thought it was something with the drive, or maybe some files inside the HD.  I was able to find a CDD file and I got into that and now I am have three .dat files as follows: _proj.dat (all program info), _fonts.dat, and _detect.dat. <br />
<br />
The _proj.dat file has information on how to start the program, all of the errors that could occur, what the code will say including the one regarding the hard drive not being authorized. Is there a way to edit this file and my program works the same?<br />
<br />
Is there a way to bypass the hard drive security and just auto run no matter which hard drive I run it from. If I start it with my external HDD, and then unplug and plug in my other one the program works once it is started, it is just getting it to start.  <br />
<br />
There are also lua51.dll and lua5.1.dll files included on the drive.<br />
<br />
Could it be I need to edit my proj.dat file and the .dll files located next to the exe?</div>

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			<category domain="http://www.emutalk.net/forums/15-General-DC-Emulation-Discussion">General DC Emulation Discussion</category>
			<dc:creator>newbieangelzweb</dc:creator>
			<guid isPermaLink="true">http://www.emutalk.net/threads/54567-Cloned-drive-not-emulating-will-not-mount-and-launch-my-program</guid>
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			<title>Custom Megaman NES</title>
			<link>http://www.emutalk.net/threads/54566-Custom-Megaman-NES?goto=newpost</link>
			<pubDate>Thu, 16 May 2013 00:16:14 GMT</pubDate>
			<description>Beautiful modded nes :cry: 
 
 (http://hackaday.com/2013/05/08/beautiful-modded-nes-for-the-25th-anniversary-of-mega-man-plus-bonus-interview/)</description>
			<content:encoded><![CDATA[<div><a href="http://hackaday.com/2013/05/08/beautiful-modded-nes-for-the-25th-anniversary-of-mega-man-plus-bonus-interview/" target="_blank">Beautiful modded nes :cry:<br />
<br />
</a></div>

]]></content:encoded>
			<category domain="http://www.emutalk.net/forums/44-TechTalk">TechTalk</category>
			<dc:creator>NES_player4LIFE</dc:creator>
			<guid isPermaLink="true">http://www.emutalk.net/threads/54566-Custom-Megaman-NES</guid>
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			<title>DeSmuME Pokemon ROM Problems :(</title>
			<link>http://www.emutalk.net/threads/54565-DeSmuME-Pokemon-ROM-Problems-(?goto=newpost</link>
			<pubDate>Wed, 15 May 2013 13:50:53 GMT</pubDate>
			<description>Hi everyone, this is my first post on this forum so hello.  
I use a macbook pro and I downloaded the DeSmuME v. 0.9.9 a few days ago. The first pokemon game I played on this emulator was Heartgold and it worked fine until Bellsprout tower, where the loading screens just kept freezing (apparently I...</description>
			<content:encoded><![CDATA[<div>Hi everyone, this is my first post on this forum so hello. <br />
I use a macbook pro and I downloaded the DeSmuME v. 0.9.9 a few days ago. The first pokemon game I played on this emulator was Heartgold and it worked fine until Bellsprout tower, where the loading screens just kept freezing (apparently I wasn't alone on this one) so I decided to try play some of the older versions like Diamond and Platinum. The problem I have with these two is that everything is fine until after the starting screen (after I choose my gender, name, rival's name, etc.) and the red gyarados sighting newscast and the thing about what prof. rowan says. Basically, after the news report and rowan's quotes are over, the whole screen is just white patches of boxes and all the sprites and stuff aren't loaded. I can still move around and hear the music playing, but I'm just a white box surrounded by more white boxes. Is anyone else having this problem, and how can I fix it? I really want to play them :(</div>


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			<category domain="http://www.emutalk.net/forums/111-DS-Emulation-Discussion">DS Emulation Discussion</category>
			<dc:creator>HoeYea</dc:creator>
			<guid isPermaLink="true">http://www.emutalk.net/threads/54565-DeSmuME-Pokemon-ROM-Problems-(</guid>
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			<title>I cant keep current save when switching to usb</title>
			<link>http://www.emutalk.net/threads/54564-I-cant-keep-current-save-when-switching-to-usb?goto=newpost</link>
			<pubDate>Wed, 15 May 2013 00:21:58 GMT</pubDate>
			<description><![CDATA[I want to put it on my usb to take to school but the save i have on my computer doesn't appear when i run the emulator off my flash drive. I coped the entire project64 folder to my flash drive so i thought it would also have my current save but it does not when i hit restore. Would really...]]></description>
			<content:encoded><![CDATA[<div>I want to put it on my usb to take to school but the save i have on my computer doesn't appear when i run the emulator off my flash drive. I coped the entire project64 folder to my flash drive so i thought it would also have my current save but it does not when i hit restore. Would really appreciate the help and if its not possible that's fine too.<br />
-Thanks (btw its for The Legend Of Zelda: Ocarina of Time)</div>

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			<category domain="http://www.emutalk.net/forums/6-Project64">Project64</category>
			<dc:creator>Thatweirdkid</dc:creator>
			<guid isPermaLink="true">http://www.emutalk.net/threads/54564-I-cant-keep-current-save-when-switching-to-usb</guid>
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			<title>DeSmuME 0.9.9</title>
			<link>http://www.emutalk.net/threads/54563-DeSmuME-0-9-9?goto=newpost</link>
			<pubDate>Tue, 14 May 2013 14:51:31 GMT</pubDate>
			<description><![CDATA[wow, this section of emutalk could really use some TLC. :cry: 
 
Released (http://desmume.org/download/) 
 
Home page. 
 (http://www.desmume.com/) 
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DeSmuME is a freeware emulator for the NDS roms & Nintendo DS Lite  games created by YopYop156. DeSmuME is also known as YopYop DS is ...]]></description>
			<content:encoded><![CDATA[<div>wow, this section of emutalk could really use some TLC. :cry:<br />
<a href="http://desmume.org/download/" target="_blank"><br />
Released</a><br />
<br />
<a href="http://www.desmume.com/" target="_blank">Home page.<br />
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			DeSmuME is a freeware emulator for the NDS roms &amp; Nintendo DS Lite  games created by YopYop156. DeSmuME is also known as YopYop DS is  written in C++ for Microsoft Windows and can play Nintendo DS homebrew  and commercial nds roms. The emulator its self is in French (with full  user translations to English and other languages). But even French  version of DeSmuME is easy to navigate through menus as it has a similar  users interface to DSemu. It supports many homebrew nds rom demoes as  well as a handful of Wireless Multiboot demo nds roms. DeSmuME is also  able to emulate nearly all of the commercial nds rom titles which other  DS Emulators like iDeaS and Dualis aren't capable of running.
			
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			<category domain="http://www.emutalk.net/forums/111-DS-Emulation-Discussion">DS Emulation Discussion</category>
			<dc:creator>NES_player4LIFE</dc:creator>
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