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Roy
November 25th, 2001, 14:22
I got maario tennis to run, but when I try to play a game the emu
suddenly slows down to 3.2fps does anyone have a solution to this??????

schibo
November 25th, 2001, 14:38
Roy,

I believe the Mario Tennis speed problem is due to textures that change themselves, which I would assume (from experience) in Jabo's plugin requres a special CRC detection. This is a newer game that we got working. Perhaps a patch could be disabling texture mods in Mario Tennis or something else...I'm sure Jabo will have a workaround, but you will have to wait for PJ ,
since we have no plans on working on our plugin for some time. :)

adi
November 25th, 2001, 14:47
lol schibo, you're a junior member. Can anyone tell me when you are granted the honour of becoming a 'senior member'. After 1000 posts or something like that?

Roy
November 25th, 2001, 17:16
thanx schibo
Keep up the good work.:alien: :)

Rice
November 25th, 2001, 19:28
I have also heard this problem from other people, but I have never seen it by myself. Mario Tennis never slows down that much for me at my PIII-600/Voodoo3.

I agree with Schibo that this may be caused by video plugin, please try to use different setting in video plugin to see if it helps.

Rice

Cyber
November 26th, 2001, 05:20
yes, I think that the problem is with the video plugin because when I play in windows mode the speed is slow but when I play in Fullscreen the speed is pretty good.

conkerman
November 26th, 2001, 05:47
yo, ive been playing it in windowed mode for some time now with jabo 1.3. it seems that some of the text is messed up but i can see the pictures to start the game. when i first serve, it does it but really slowly and the first few vollies over the net go really slow, i forget how many fps, but its not a lot. then, eventually, it plays normally, like 55-60 fps
hope this helps


win98se, athlon 1.4, 512 mb ddr ram, geforce2 64 mb ram, adaptoid, detanator 22.80

toneman77
November 26th, 2001, 19:43
this might be all right, but if it is a texture problem, why does gfx stutter so ugly when i serve but plays at full speed in the replay?
also when using the Wireframe rasterization at jabos 3d (there are no textures then, or are they just not displayed) there is this delay at the service in mario tennis.

anyways:
biggest respect to the coders, u rule, guys, u rule.

never expected to play mario tennis or (soon) jet force gemini on my pc.

u rule definitely

tone

Firestar007
November 26th, 2001, 20:41
Conkerman, turn on "Force Normal Blending" in Jabo's plugin under "Advanced." That fixes the text problem.

Zero
November 27th, 2001, 08:18
The problem with Mario Tennis is that it's really hard to emulate completely some emu's already are so far that they can emulate the game only the speed s l o w s d o w n so hard from about 50 Fps to 3.5 Fps :( which is slow but this will eventually be fixed. :)

Rice
November 27th, 2001, 21:44
I played this game today, and speed does not drop when any player is serving. So I am sure the speed drop problem is video plugin related.

I am using PIII-600, voodoo3. I can get constantly over 40 vi/s, and I believe I can get vi/s better if I set CF=4, 5, 6. Most people should have better speed than me because my PC is not fast at all.

So try to play around your video plugin setting, to see if you can get my speed.


Rice

Firestar007
November 27th, 2001, 21:56
Rice, are you using Jabo's 1.3 or 1.4? 'Cause I think thats the culprit here. I went back to 1.0 (since I don't have the luxury of 1.4 :)), and I got a significant speed increase. It hardly slows down at all when you serve. So that can help other people too. I tried the video plugin from PJ64 versions 1.0, 1.2, and 1.3, and 1.0 was the fastest.

sk8bloke22
November 27th, 2001, 22:03
i think it could be ur voodoo 3...
wat gfx cards are ppl using...it could be the prob.

on my gf2, the game has that prob, when serving the vi/s drop to about 3, when previously they were about 60. this doesnt change on any of the CF settings. when i turned off the expansion pak, the game appeared faster, but then crashed with a jaob's fatal exception??? has anyone else experienced this.

also u need normal blending on.

Rice
November 27th, 2001, 22:04
I switch between Jabo 1.3 and 1.4 beta1, no difference for me. The new option "Force Normal Blending" in 1.3 and 1.4 helps to improve graphics for this game on my voodoo3 (I don't know if it also helps on GeForce).

It is good to know that 1.0 is better at sometime.

Rice

sk8bloke22
November 27th, 2001, 22:04
how does using older versions of jabos plugin affect roms? like does conkers still work with jabos 1.0 ?

Firestar007
November 27th, 2001, 22:08
I wouldn't recommend using an older version of Jabo's D3D unless you know it will support it. The rule of thumb is: If the game was supported in the original version of PJ, then the PJ 1.0 plugin will work. Otherwise, it won't. So, no, Conker won't work because it wasn't supported by PJ64 1.0. Most likely, using Jabo's 1.0 won't help much anyway, but there are a few things that it helps. 1080 Snowboarding and Mario Tennis are the only two I can think of off the top of my head, but I'm sure there's more.

Rice
November 27th, 2001, 22:10
when i turned off the expansion pak, the game appeared faster, but then crashed with a jaob's fatal exception has anyone else experienced this.

Ya, I know this problem, so Mario Tennis is set in 1964.ini to use 8MB.

Conker does not work below Jabo 1.3.

And "Force Normal Blending" does not affect speed on my voodoo3, I can turn it on/off, speed is no difference.


Rice

DSF
November 27th, 2001, 22:14
Tom And Jerry don't work unless u turn FPU off and use No Check (instead Protect Memory)
I just discover the cheats of this game don't work in the actual cht version (in my private one works :) ).

:1964:

Rice
November 27th, 2001, 22:18
Tom And Jerry don't work unless u turn FPU off and use No Check (instead Protect Memory)

oh, I know the FPU off problem, but not the "No Check" problem. Ok, I will put this into the new INI.

Rice

sk8bloke22
November 27th, 2001, 22:20
could u guys stop mario tennis crashing on 4mb memory to help the speed, or is that a jabo-related prob.

i swear u guys hav gotten round 'jabo fatal exeptions' on other games, i could be wrong though.

Rice
November 27th, 2001, 22:25
I am not 100% sure but I will say it is Jabo's bug. And this bug is not only happening to this game, but also to a few other games. I can not remember all of them.

Jabo 1.3/1.4 does not actually support this game very well, and he knows it. I guess he will do something to make it better if PJ64 core can play this game.

Rice

Rice
November 27th, 2001, 22:27
Sk8

Do you need more speed on this game? I think your PC is much faster than mine, and you should almost get full speed.

Rice

sk8bloke22
November 27th, 2001, 22:30
i hav the serving bug where the vi/s drop from 60 to like 3 and 4.

not affected by CF hacks at all. menus and replays are fine and play in full speed. just actually playing the game

DSF
November 27th, 2001, 22:32
Beast Wars US is slow like in 0.64 ... can u speed up this crap game? :)

Rice
November 27th, 2001, 22:35
ok.

but we don't have other video plugin to choose. I know rcp.dll will crash before game play.

You probably can report it to PJ64 forum, and hope Jabo can do something.


Rice

DSF
November 27th, 2001, 22:39
BTW Wave Race SE have some slowdowns...
Tom and Jerry is really fast and now when the cheats works (especially the 'unlock all characters' cheat) is an awesome game at all

:D

Rice
November 27th, 2001, 22:39
DSF

Please report the new problems in a new thread, otherwise they are likely to be ingored.

I don't really like to work on it because no people really plays this crap game and Jabo is barely supporting it. I would like to work more common problems which is likely to help multilple games.



Rice

sk8bloke22
November 27th, 2001, 22:40
no prob. if aint a 1964 prob, then its up to jabo to fix it, which may or may not happen. damn, this forum is like chatting on #emulation64, lol, ppl reply so quickly.

DSF
November 27th, 2001, 22:42
OK Rice
lol i think the 1964's forum will be spawmed like the Pj64's
:D :colgate:

Zero
November 27th, 2001, 22:43
I tried using Jabo 1.0 and it made the game run better as well as for 1.4 I don't know caus I don't have it.

conkerman
November 28th, 2001, 08:07
hey firestar007, thanks for the turn on Force Normal Blending help from before.
there are some more errors coming up sometimes. if u press start using jabos input plugin sometimes, i get a jabo error that stops graphics from displaying anymore. and then , the only way to play a game again is to restart 1964. sometimes, u can trigger this by going to anywhere in the menu and then pressing start. it doesnt matter too much, just annoying sometimes, speed is still an issue, ive been playing with the sync options in the no limit/ntsc/auto part and i get more speed when serving, maybe other people will too.


win98se, athlon 1.4, 512 mb ddr ram, geforce2 64 mb ram, adaptoid, detanator 22.80

Firestar007
November 28th, 2001, 18:12
Yeah, I've noticed this thing with the Start button too. I don't think its related to the "Force Normal Blending" option, though, because it happens whether its on or not, and it also happens in Jabo 1.0.

Rice
November 28th, 2001, 18:49
Set the rom option to use expansion pak (8MB). Otherwise Jabo's plugin will crash when pressing [Start] button.

Firestar007
November 29th, 2001, 00:25
It is set to use the 8mb expansion. It doesn't happen all the time, but here are the spots where I've seen it consistently:
1) If you hit Start to skip a replay
2) At the end of a match. It always crashes at the end of a match.

Rice
November 29th, 2001, 00:31
Ok, then it is up to Jabo. Donno if he want to fix this problem or not. And Jabo's plugin is the best one you/I can have now. You may report this problem in PJ's forum as a bug of Jabo's plugin.

Smiff
November 29th, 2001, 00:38
don't bother thanks Jabo knows the situation with this game, he's got it all marked out on private page.

Fyre
November 29th, 2001, 02:24
Does anyone have any idea how long it will be before G-force Gemeni will be up for grabs? Thats a fine game.:1964:

my respect to the programmers behind the 1964 as well, =D!

toneman77
November 30th, 2001, 16:43
well, after using Jabo 3d3 1.0 i got almost no texture errors (like in 1.3) and speed was also better. Speed dropped during the serve to 8 vi/s not 0.4
but it randomly crashes now.

i use 1964 0.7, jabo3d 1.0 and 1.3, no sound and Nrages (that was packed with pj1.3)

Rice, u say u have no speed loss when serving. Could u please tell us your plugin-config and the setting of your gfx plug?

would be nice!

greets tone


1964: great emu. im wondering who will be the first to emulate jetforce gemini

Rice
November 30th, 2001, 16:50
toneman77

I am using voodoo3, this is the reason why I don't have speed slow down. Jabo has known the slow down problem in his D3D plugin. Just wait, he may fix it before PJ64 1.4 official release.

You should tell the random crash from 1964 CPU core or from Jabo's video plugin.

btw, both PJ1.4 beta1 and 1964 can run jetforce gemini, no matter who is the first.

Rice
November 30th, 2001, 16:51
Mario Tennis is sort of playable, just don't press [START] key in this game, or video plugin will crash.

Doomulation
December 8th, 2001, 12:02
I have the damn speed issue!
If you look at my specs; you'll see they're pretty good. But how can it drop down to 3/4 Vi/s per second?
I tried to change expansion size to 4mb; but the game wouldn't start for me. I have yet to try the new plugin.
Also, for what I know; the old azimer's audio works best with mario tennis. But when disabling the "audio fix", the sound won't work at all. The new azimer plugin causes slowdowns; or perhaps frame-skip even though it runs at full speed. And Jabo's sound causes the game not to start at all.

rickten
December 8th, 2001, 12:31
well.... I'm so new to this that its not even funny. I have a athlon 700, voodoo3. When I run the game there is a black square in the upper left that never goes away. As I cycle through the menu the graphics start to get messed up. In the game I don't notice any slow down but its almost like my guys have a shadow. When they move they leave a trail. Kinda like when you have tails enabled on your mouse. I have Jabo 1.3 plugin I'm just wondering if there are any settings I need to change from the default settings.

sk8bloke22
December 8th, 2001, 12:55
remember to select 'normal blending' in the video options. and stop complaining, u r kinda lucky to hav a voodoo card in this instance, they seem to work better with mario tennis than nvidia cards.