View Full Version : Animal Forest graphics
Peveus
October 24th, 2002, 08:36
When I play, the fish come up as blue rectangles and the menu has a huge black box on the top left quarter. My friend, using the same plugins and version of PJ64 has all these working correctly and my video card is better than his! (I have a GeForce 2 MX 200 and he has some Intel thing which isnt even a real 3D card!)
Anybody have any i idea the settings to use to get it working right for me? Thanks
iq_132
October 24th, 2002, 09:10
Which video plugin are you using?
What version of detonators are you using?
Peveus
October 24th, 2002, 09:33
Jabo's Direct 3D thing that came with the emu, and I don't know what a detonator is :\
Zilla
October 24th, 2002, 13:22
detonators are the drivers for your nvidia graphics card, you can can the most recent ones from www.nvidia.com
Cobra95
October 24th, 2002, 19:19
The menus definitely have some corruption in them. I posted some images in another thread. I'll search for them and edit them in here later. But the game graphics are generally good, minus some transparency (or should I say lack of transparency) issues in some 2D graphic effects. The fish look fine to me.
Here are those images:
Inventory:
http://w3.one.net/~kjsuarez/images/snap0013.jpg
Catalog:
http://w3.one.net/~kjsuarez/images/snap0014.jpg
Here's a fish image:
http://w3.one.net/~kjsuarez/images/coelacanth.jpg
BTW, I have a Geforce 3 Ti, so it's not your card that's giving you problems.
Peveus
October 25th, 2002, 07:30
I actually meant the fish while it was in the water lol. But ok... I updated to the newest drivers now and its all the exact same :(
Cobra95
October 26th, 2002, 06:17
I have no problems with the fish silhouette underwater either. Rectangles probably mean that the transparency isn't working for you in that case. I have other such issues, like when I shake a tree, or when it rains (little grey squares flickering all over where raindrops hit the ground).
Peveus
October 26th, 2002, 06:22
The tree shaking glitch can be fixed with Jabo's D3D plugin by going to the ROM Settings and setting Self Rendered Textures on.
Stupid fish :(
So nobody has any ideas how to get the water/fish to transperncise or whatever they need to do properly? :(
Peveus
October 26th, 2002, 09:11
Okay here's something interesting, on Direct3D HAL (what its normally on) the water is just blue, I cant see the fish or anything else. Its solid blue.
On RGB emulation (where its too slow to play) the water is transparent, i can see the bottom of the water, i can see ripples AND fish.
Anybody know how to make it all work in D3D? Thanks.
dark eclipse
October 26th, 2002, 18:46
-.- im having the same prob with the menu i came here to see if anyone knew how to fix it ... ???
i forgot to say im on a p3 processor n use nvidia aladdin tnt2
Cobra95
October 28th, 2002, 22:43
I've asked before, and it seems it's an emulation issue. You're the 3rd person I know who has confirmed that problem. If you've seen the game run correctly, or Animal Crossing on the Gamecube (which I own) then you'd realize that what's being corrupted is the image displayed on the upper left (big messy square) and the hand cursor (small messy square).
Knuckles
October 29th, 2002, 03:10
WHERE DID YOU GET THE GAME!!!!!! I WANT IT!!!!!! PLEASE!!!
Cobra95
October 30th, 2002, 17:59
Please do not get this thread locked with your ROM begging. It's against the rules. Don't do it.
Knuckles
November 1st, 2002, 05:33
oups! sorry, i've forgoted!
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