cooliscool
August 5th, 2002, 02:15
I'm going to go take some shots in a few minutes of my favorite n64 games running in the UNBELIEVABLE evoodoo :inlove:
brb wit teh shots ;)
cooliscool
August 5th, 2002, 02:45
ok starting with zelda:oot. notice how the ground tecture appears to be streched, instead of tiled. can someone tell me if this is a problem of evoodoo, glide64 (or maybe just my gfx card?)
cooliscool
August 5th, 2002, 02:47
next is diddy kong racing (complete with the spinnning head;))
cooliscool
August 5th, 2002, 02:48
next is aerogauge. i've really come to know the l33tn3ss of this game :D
cooliscool
August 5th, 2002, 02:50
next is waverace. totally l33t. :happy:
Smiff
August 5th, 2002, 02:52
zelda, one of the textures is missing
cooliscool
August 5th, 2002, 02:59
ehich one you mean? the trails? not sure what causes that. next is super smash brothers :)
cooliscool
August 5th, 2002, 03:01
last one is battletanx global assault :) hope you all like the shots.
Dave2001
August 5th, 2002, 03:39
Originally posted by cooliscoo
ok starting with zelda:oot. notice how the ground tecture appears to be streched, instead of tiled. can someone tell me if this is a problem of evoodoo, glide64 (or maybe just my gfx card?)
Zelda uses 2 textures for the ground, one for the general color, and one for higher detail. eVoodoo currently doesn't support more than one texture, so you only get the general area one, making it look really stretched.
cooliscool
August 5th, 2002, 04:02
i see.. thanks alot for the answer dave, i really love glide64 :D :happy: thanks again
mann
August 7th, 2002, 01:02
omg a plague killed 99.9 % of ALL women no!!!!!!!!!
mann
August 7th, 2002, 01:02
i hate battle tanx send it to hell :( !!
cooliscool
August 7th, 2002, 01:08
hehe ;)
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