cold1
July 25th, 2002, 03:10
and i was thinking about just fixing the gfx in ultrahles source code in just diddy kong raceing, banjo, and a few others main games that i love!!.and thats it. by useing dave2001 glide64 source code.i have visual studio c++ 6.0. but i don't know where the ucodes are in the source code of ultrahle.
nothing real big.
mesman00
July 25th, 2002, 05:13
haha, your fooling yourself buddy, sounds like you thinks it's going to be super easy to do. well, your quite wrong, it sounds like you first need to learn the language.
Malcolm
July 25th, 2002, 10:26
everything in programming is easy, you just need to figure out how to do it first :P
mesman00
July 25th, 2002, 21:35
#include <iostream.h>
int main()
{
cout << "UltraHLE update with Graphics Optimizations";
graphics.optimize = true;
if(graphics.optimize == true)
{
play.diddykongracing;
play.banjokazooie;
}
else
{
cout << "sorry, you need to set optimize to true";
}
return 0;
}
umm, if i add this to the source, it will work, right?
cold1
July 26th, 2002, 02:51
thats all i need to know..for now..
Quvack
July 26th, 2002, 03:52
lmfao
mesman00
July 26th, 2002, 05:58
why are you laughing, did i forget to declare a varialbe??
hahahahhaha, close this spam thread!
mann
July 26th, 2002, 07:05
right.... isnt it D3D Hal not Hel
Malcolm
July 26th, 2002, 07:18
yes, actually it is HAL...
Doomulation
July 27th, 2002, 01:33
Originally posted by mesman00
#include <iostream.h>
int main()
{
cout << "UltraHLE update with Graphics Optimizations";
graphics.optimize = true;
if(graphics.optimize == true)
{
play.diddykongracing;
play.banjokazooie;
}
else
{
cout << "sorry, you need to set optimize to true";
}
return 0;
}
umm, if i add this to the source, it will work, right?
I think it won't work...
but who knows? Maybe i'm wrong? I'm just a n00bie to c++ after all! :happy:
mann
July 27th, 2002, 06:31
dude, mesman00, 1 thing... Slap your self one thousand times for wasting time.. :) Hard too...
VoodooX
July 27th, 2002, 07:34
hehe, ur all f*cking cruel!
Funny tho..... :D
mann
July 27th, 2002, 22:26
Originally posted by mesman00
#include <iostream.h>
int main()
{
cout << "UltraHLE update with Graphics Optimizations";
graphics.optimize = true;
if(graphics.optimize == true)
{
play.diddykongracing;
play.banjokazooie;
}
else
{
cout << "sorry, you need to set optimize to true";
}
return 0;
}
umm, if i add this to the source, it will work, right?
can u really tell the emulator to play a specific game?
thedaemon666
July 30th, 2002, 04:06
Yes you are all very cruel, and no that source code that mesmann00 posted will not work, it won't even compile and if added to the ultrahle source code it would be unable to be compiled...
if you are going to do this learn to program first, trust me it helps lol...
and no i'm not gonna program it for you either
cold1
July 31st, 2002, 04:34
it's i read in the glide3xsdk
and in the file called 3Dfx\Sdk\Glide3x\Doc\GLRELNO
file.when glide and directx are both being used it is called
3dhel.read this file and see what i mean.
Originally posted by Malcolm
yes, actually it is HAL...
and thedaemon666 i never asked you to program it for me.
no hard feelings guys.
:pj64: :pj64: :linux: :linux:
Quvack
July 31st, 2002, 06:19
Time to lock this one down I think ;)
*Thread Locked*
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