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Glide64 0.2 + Latest Evoodoo

Trotterwatch

New member
This combination work really really well, and the games not only look superb (the best I have seen to tell the truth) but they run quickly as well. However, I seem to have a problem, so I thought I would ask to see if this was an isolated problem with me, or if anyone else has experienced it, and if so what they did (if anything) to remedy it.

The problems are as follows:

Mario Kart (U)(!) crashes as soon as the actual race is about to start, the crash always takes the same format - the screen will slightly minimize (around a cm from the top) then the game will lock, F2, F3 do nothing to rectify this nor does Alt+Enter.

The same problem is also evident in Knockout Kings (U)(!)

The above problems happen in both PJ64 (1.5beta) and 1964 (8.3c)

(btw I know that this combination isn't officially supported Glide+Evoodoo, so don't take this question as a whinge or anything like that) If no one else experiences these problems, then I'll uninstall all of my emulators, and ensure I clean up the registry.

System specs:

Athlon 900mhz
384 ram
GF3 Ti200 (latest official Nvidia drivers)
Win XP Pro
SB Live
 
Last edited:
OP
T

Trotterwatch

New member
I've fixed both of the problems I was experiencing.

For the record, in case anyone else has this error:

I put Evoodoo into 98 compatability mode, and disabled themes
I also did the same for 1964

:) I love this plugin :)
 
Last edited:

zorbid

New member
That's what I do. :) The sound is much better that way (at least on my borderline cpu)
It seems impossible to synchronise the emulation with the video output in 1964.
 

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