Blade64
May 21st, 2002, 17:12
Great to see you working on Banjo-Tooie Azimer - I was just wondering why this game is so hard to emulate???
What progress are you making?
Blade
EddyB43
May 21st, 2002, 18:13
It's got some very nasty copy protection that needs to be worked around/emulated for the game to function. If you remember Banjo Kazooie on UltraHLE, without an updated INI Banjo was small. That was also due to copy protection.
Remote
May 21st, 2002, 18:24
For more info check: http://www.emutalk.net/showthread.php?s=&threadid=2809
Azimer
May 23rd, 2002, 12:33
Yup... special chip. I don't understand it completely yet. This may very well be one of the last things I get done.
Azimer
June 21st, 2002, 04:34
Finally got it to work under Apollo. Thanks to icepir8 for the heads up on the "water/cliff" hang.
Azimer
June 21st, 2002, 04:37
I've fixed Banjo Tooie so it now works under Apollo. Thanks to icepir8 for the heads up on a what I was missing (and it SHOULD have occurred to me).
sk8bloke22
June 21st, 2002, 05:37
whoa 107fps seems impressive.
Azimer
June 21st, 2002, 08:18
RE Works now... Too bad there isn't a gfx plugin yet for it.
Azimer
June 21st, 2002, 08:19
You can kind of see the Car in Cruisin Erotica (from Glide64). There is a huge texture problem with this rom.
FireBone
June 21st, 2002, 19:00
i say only respect Azimer, it looks very well for a alpha.
What do you think you want to realease your new emulator or a beta...alpha?
but its great work.
Dominator
June 21st, 2002, 23:35
Neat ;)
Blade64
June 22nd, 2002, 04:55
All I can say is WOW - What plugins are you using ad just how compatible is the game. It looks like Apollo may take it's place umong the greats. How is your OpenGL plugin???
rob in london
June 22nd, 2002, 18:27
apollos already great :)
Doomulation
June 23rd, 2002, 01:55
What I'd like to know is...
how apollo runs that fast? Did you change the CF, without sound or what?
Ruesselschnurps
June 23rd, 2002, 19:12
Or did you finally implement DynaRec??
linker
June 25th, 2002, 04:09
LOL, everybody has a question.
Azimer
June 25th, 2002, 08:22
OpenGL is coming along. Not much to comment on. For RE II and Tooie, I used Jabo's D3D. Apollo has an uncompatible Dynarec. The pictures shown are using my interpretive (I have done a bunch of fixes on it). Guantlet Legends also seems run as well as it does on PJ64 (where it didn't previously). Sound is enabled in all those, and Apollo's slow speed is from TLB. Both those images are not using TLB at those points. So Apollo is fast. Apollo will be faster once I get the TLB rewritten. That's all for now.
FireBone
June 25th, 2002, 18:21
what do you think, how many time you need to do it?
does banjo tooie works complete?
have it grafic bugs?
Doomulation
June 25th, 2002, 18:29
Originally posted by FireBone
what do you think, how many time you need to do it?
does banjo tooie works complete?
have it grafic bugs?
Duh! It's the gfx plugin that handles the gfx, and that's jabo's plugin.
And I think he needs pretty much more time to crack tooie.
Azimer
June 26th, 2002, 05:49
Yup... we need more time. The game is partly playable atm.
pj64er
June 26th, 2002, 06:17
Originally posted by Doomulation
he needs pretty much more time
thats pretty quite much vague :P
Originally posted by Azimer
Apollo's slow speed is from TLB
On the version of apollo that is out, will there be a pretty much more speed increase if we disable TLB then?
Azimer
June 27th, 2002, 02:46
There isn't such an option. :(
FireBone
June 27th, 2002, 03:46
i still can't wait ;) do you think you release a beta or only the final?
pj64er
June 27th, 2002, 06:31
Originally posted by Azimer
There isn't such an option. :(
ya i just checked...arghh:(
Azimer
June 27th, 2002, 09:32
Originally posted by FireBone
i still can't wait ;) do you think you release a beta or only the final?
Beta of course silly :-) I expect one to be out "soon". Prolly when my dynarec does more then N64 Stars demo ;-)
Doomulation
June 27th, 2002, 16:29
Sweet.
Can I be a beta-tester?? Can I? Can I? Please?? :P
CpU MasteR
June 27th, 2002, 16:47
Originally posted by Doomulation
Sweet.
Can I be a beta-tester?? Can I? Can I? Please?? :P
Bad Doom... ;)
Ruesselschnurps
June 27th, 2002, 16:56
Why not ask LaC about Banjo-Tooie?
pj64er
June 27th, 2002, 17:49
/me spanks D00m :P
Originally posted by Ruesselschnurps
Why not ask LaC about Banjo-Tooie?
he has trouble finding LaC, and LaC would probably not tell anyway. Thats why not.
FireBone
June 27th, 2002, 23:33
i am happy when the release comes out, then i can finally play banjo tooie :) can your emu yoshi too?
2bzy4ne1
June 28th, 2002, 02:22
Hey Azimer, did you share any of your progress of Banjo Tooie with anyone? Will your work on the game show up on another version of pj64 since you got it to work on it or will it only be exclusively for Apollo?
Epic64
June 28th, 2002, 05:07
Hey Az long time no see ;)
Can't wait for the day we can say on the PJ forum 'If you want to play Banjo Tooie use Apolo!"
FireBone
July 1st, 2002, 20:42
hm...are any progress Azimer?
Ruesselschnurps
July 2nd, 2002, 15:28
hm...are any progress Azimer?
????
Try to express yourself in a way everyone understands !
pj64er
July 2nd, 2002, 16:56
English is not his best language (hes German)...but u know what he wants to know.
FireBone
July 2nd, 2002, 21:02
hm...sorry for my bad english, but i only want to know (...i don't know the words) argh....sorry for all....
lasly
July 3rd, 2002, 05:22
I can tell You that the next version OF apollo WIll ROXXXXXX !!
I talked with Azimer , I cannot paste the chat there , I don't have his permission but the news features seems amazing
AZIMER works great for Us !
A big thx
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