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  • Most issues reported these days stem from users not enabling their emulators to use the required amount of RAM.
    We also tend not to use the search feature but post our issues within the texture pack release page.
    Failure to load a texture pack should not be posted in the release thread unless you have already patched the emulator.

    If you don't have the resources to use Large/HD texture packs please do not attempt to do so.
    Users should have a minimum amount of System RAM not less then 4GB's.
    If you have less then 4GB's of RAM do not post about how your emulator crashes,
    RAM is dirt cheap so invest some money into your PC.

    I would like to say thanks to squall_leonhart
    for posting this Solution.

SSBB Link (OoT) Retexture

Toon-Link

New member
SSBB Link Retexture - All Colours

YOU NEED THE GILDE 64 PLUGIN

Download: http://www.mediafire.com/?m3kxkmxgzki

Green Link
Unbenannt-1.png


Red Link
Unbenannt6.png


Blue Link
Unbenannt9.png


Silver/Pink Link
Unbenannt1-1.png


Gold Link
Unbenannt2-2.png


Shadow Link
Unbenannt3-2.png
 

death--droid

Active member
Moderator
X-Fi6 your information is incorrect Rice Video can use all _ciByRGBA and _rgb + _a in Rice Video tho I think your right about it requires 32-bit images XD.
Also Rice Video made the basis of the hi-res texture specification since it was the first video plugin to support hires texture loading.

Anyway i have no idea why these textures won't load into rice video and I'm not stuffed to find out.
 

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