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ZEROne51o
August 25th, 2008, 01:20
i am having problems with this emulator. At first when i got project 64k i kept getting gfx errors on start up. well i researched around and found a solution. i got the Jabo_Direct3D8.dll from project 64 1.6 folder, and renamed it Jabo_Direct3D6.dll. it worked, no more gfx error on start and the game loaded just fine, but when i started netplay i got the same errors from befor. the errors are "Initiate GFX: Exeption error happened", "Dicrect3D failed to initalize your HAL device make sure you have a proply configured 3D graphics card compatible with Direct3D 6.0" , "Failed to Intlize Graphics" and mr gfx card is a nvida geforce 7300 le. and i have direct x 9.0 c.

p_025
August 25th, 2008, 02:56
Don't post in this forum regarding Project64k. I believe this belongs in the netplay discussion forum.

ZEROne51o
August 26th, 2008, 08:30
Well sorry about that. i did post a thread there but nobody responded to my thread so i posted it here. thinking somone can help me out.

Allnatural
August 26th, 2008, 14:38
Well sorry about that. i did post a thread there but nobody responded to my thread so i posted it here. thinking somone can help me out.
Are you surprised? PJ64k is built from an old, outdated source. Most of us have moved on to newer (and better) versions.

Agozer
August 26th, 2008, 17:17
People do look at other forums (at least, those I know do). Besides, if you've already made a thread once, posting it again somewhere else rarely gets the response you were waiting for.

sadly, Project64K is a buggy mess. 50% because it's based on Project64 1.4 and 50% because of Kaillera itself.