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Megaman 64 (or Legends for the buddies)

Cruz01

New member
Help wanted!(CONTACT ME TRU PM)
Hey if anyone want to help identifying what textures go where I would be very happy!
Also a nice (up to 50%) compression program it would make me more happy, the reason behind this is that every single animation in thisgame uses around six or more textures, so? will you say... the thing is that, either:
A)I lower the res to 2x original size(one im doing is 4x)
or
B) be prepared to dowload a 50 mb file(just for the first dungeon)
I have an already 30 Mb size file just for a few stuff and since theres around 30 different textures per wall (I'm serious about this) Tha final game can be something around 2 Gb (just a wild guess but im sure 1gig aint so wild)

Things done(lots of new things unamed):

Flutter(tweaking)
Megaman Volnutt (yet to do: helmet, savestates will be welcome)
Lots of eyes from the first dungeon and all monsters
Special effects(dust effect, hit particles, buster shot(Pink one)
The hud
Roll (tweaking)
Data (tweaking)
Grandpa (tweaking)
Servbots faces(those guys dont really need a full retexture)
Bombs green guys drop(some other guys drop them too)
Chests
Electric barrier (I really hope the barrier its rehused)
Tittle screen (A more rockman dash approach with this pic http://www.legends-station.com/mml1/wallpaper/legends1024.jpg)

FIRST RELEASE THIS WEEK!


Screens:
http://www.4shared.com/file/57758772/68ecc4d6/Mega_Man_64-7.html
http://www.4shared.com/file/57758806/2b9cd135/Mega_Man_64-72.html
http://www.4shared.com/file/57758841/d1948192/Mega_Man_64-76.html
http://www.4shared.com/file/57758886/e3455b3d/Mega_Man_64-77.html
 
Last edited:

Another N00b

New member
yeah, mman64/legends retexturing would be awesome, that game rox :D
but since the game is already cel shaded (or at least comic-like), the result would be a hi-res-cel pack (yeah, talking nonsense again) xD

btw, as for the screens, you can use ImageShack or abload (lol german, but the method is the same as imageschack)
 

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