crhylove
Banned
well, since your latest gfx plugin is the most promising one i've seen, (imho, go geforce baby!) i'm going to do some unelected beta testing... here's the results so far:
(this is from my rom directory of non jabo working roms (or poor jabo performers)
i'm using 1964 .7.3
azimer .30 no options full buffer
geforce 2 mx 400
athlon 950
256 mb ram
bust a move 3 dx : a little slow/jumpy, but playable. (probably 1964/tr plugin compat prob)
super mario 64 : pretty damn good. minor red splotches in a set cubic pattern.
zelda oot : pdg. minor gfx bugs in random areas (well, i'm no technician).
zelda mom : glitchy..
aerofighter's : crashes
aidyn : many missing gfx. but sound and text is running.
(here i switch to 1964 .8.0 pre2, for absolutely no reason)
all star baseball : video plugin exception
banjo tooie : black screen (obviously!)
bass hunter 64 (u) : music and teal screen
battle naboo : (u code? crashes, have to reboot)
(this is from my rom directory of non jabo working roms (or poor jabo performers)
i'm using 1964 .7.3
azimer .30 no options full buffer
geforce 2 mx 400
athlon 950
256 mb ram
bust a move 3 dx : a little slow/jumpy, but playable. (probably 1964/tr plugin compat prob)
super mario 64 : pretty damn good. minor red splotches in a set cubic pattern.
zelda oot : pdg. minor gfx bugs in random areas (well, i'm no technician).
zelda mom : glitchy..
aerofighter's : crashes
aidyn : many missing gfx. but sound and text is running.
(here i switch to 1964 .8.0 pre2, for absolutely no reason)
all star baseball : video plugin exception
banjo tooie : black screen (obviously!)
bass hunter 64 (u) : music and teal screen
battle naboo : (u code? crashes, have to reboot)