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spiderdan
March 26th, 2008, 18:54
I'm having some troubles with project 64 1.6. while watching the intro to 007 and smash bros I get several messages saying "while processing graphics data an exception occured". This is more obnoxious than a problem because I can just click ok and it will work from there, but it does get annoying. I'm using Jabos Direct3D8 1.6. My main problem is the sound. I got this emulator to play perfect dark, and I realize its a demanding game, but I've read of people with much worse systems than me playing it fine. Audio is extremely choppy in this game. Some of the plugins I have tried so far are azimers audio v0.20b, v0.30, v0.40 beta 2, azimers HLe audio v0.56 wip 1 & 2, azimers LLE audio v0.50.1 beta, jabos directsound 1.6, shibos audio plugin 1.2, tr64 audio-ucode1, zilmars audio plugin. Of these plugins, azimers v0.40 beta 2 made the best improvement. It made the sound decent but theres an awfull echo. I've tried different settings on all these that allow. On the ones with buffer size it seems better on the highest setting. I have also tried smash bros and 007. These seem alright with jabo's directsound, but in 007, when someone talks, it just makes a screeching sound.

Device Audio : 82801DB/DBL/DBM (ICH4/ICH4-L/ICH4-M) AC'97 Audio Controller
(Trigem Computer Inc)(onboard)

Video Card : Intel(R) 82845G/GL/GE/PE/GV Graphics Controller (also onboard)

all help is greatly appreciated!

Update: I tried 1964 and the sound was no better. Any thoughts anyone?

Agozer
March 26th, 2008, 18:57
Your integrated Intel graphics chip is the problem. Switch to Jabo's Direct3D6 plugin and update the graphics chip's drivers.

spiderdan
March 26th, 2008, 19:09
Thanks agozer, that fixed the video message. I had changed to Jabo's direct3d8 a while back because camspy doesnt work in perfect dark with direct3d6. I still have the problem of choppy audio though. Any thoughts anyone?


Your integrated Intel graphics chip is the problem. Switch to Jabo's Direct3D6 plugin and update the graphics chip's drivers.

revl8er
March 26th, 2008, 22:27
try checking "sync game to audio" in the sound plugin settings.

spiderdan
March 26th, 2008, 22:42
Have tried. It helps with some of the plugins, but doesnt totally fix the problem.


try checking "sync game to audio" in the sound plugin settings.

X-Fi6
March 27th, 2008, 02:49
Try using this audio plugin:
http://www.emutalk.net/attachment.php?attachmentid=24560&d=1115619901

spiderdan
March 27th, 2008, 06:05
Thats one of the plugins I listed as having tried above. Thanks for the thought though.


Try using this audio plugin:
http://www.emutalk.net/attachment.php?attachmentid=24560&d=1115619901

X-Fi6
March 30th, 2008, 04:48
Download this RSP plugin (http://www.emutalk.net/attachment.php?attachmentid=12897&d=1073755709) (it comes from Mupen64 so all credit to Hacktarux :)), rename it to "RSP.dll", replace the old rsp.dll with this one.

And choose whichever Azimer's audio works best for you (in your case, v0.40 beta 2).

talker
March 30th, 2008, 12:08
I had the same problem at my old computer (with a integrated intel-chip). My solution was to force it to full screen right after the emulator had loaded the room to get rid of that annoying message.