View Full Version : Saving in Conkers
Sparky
April 16th, 2002, 15:05
How do I save the game in CBFD using pj64 1.4.
I read that the game saves itself on a real n64....but can't seem to figure it out on pj64.
All other games seem to save fine.
Or am I just missing something very obvious?
Doomulation
April 16th, 2002, 16:56
It's in the game :plain2:
You haven't looked just enough, I've found it. It's in the beginning if that helps.
Sparky
April 16th, 2002, 17:13
er...ok...if you say so...I will check around...
got this from gamefaqs tho :
"The game features three game save slots; one for each of the tavern's exits.
Your game is saved on the actual game pak, not the memory pak, so keep that in
mind. When starting a new game, select one of the empty slots and your game
will be saved to it as you play, allowing you to load a saved game after
returning to the game. "
am I just being thick, or am I missing the point?
6tree
April 16th, 2002, 17:37
I donīt really get your problem. You start the game, select game 1, game 2 or game 3 and new game begins. Then you play for a while and quit pressing start and so on. If you want to continue playing just select the save slot you first used (game 1, 2 or 3) and the game starts from the point it saved itself.
Sparky
April 16th, 2002, 17:45
Does it only save if you choose "quit" from the pause screen then...
cos I played for a while...past the bee thing, and the catapult....I then closed pj64.....and when I came back to the game a day or so later, and went to "game1" it only had new game in there still...so I was assuming it had not saved.
Doomulation
April 16th, 2002, 17:48
I dunno how the game saves. Use save states if you're unsure and don't wanna do everything again.
EdgeBlade
April 17th, 2002, 03:41
I'm sure you would have to quit the game the games way before it will automaticlay save for you. If I turn off my GameCube while close to finishing the single player adventure mode of Super Mario Smash Brothers it isn't vey well going to record anything I did now is it?
Hottoast
April 18th, 2002, 15:19
couple of things worth checking:
1. do u have a [!] rom which has been verified by good64?
2. check the rdb file (open it using wordpad), for the save method.
it should look like this:
Save Type=16kbit Eeprom
3. silly question, but are you sure you are using project 64 1.4, because there was a problem with 1.3 when first released (the save method used in the rdb was incorrect)
hope this helps
Sparky
April 18th, 2002, 15:23
I am yes to all 3 of your questions...
I've not had chance to have a play around, so I'll give it a go tonight when I get home....but I did test it in 1964, and it saves ok....so I'm probably doing something wrong somewhere
;o)
Thanks for all your help.
Sparks.
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