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NO$GBA version 2.5c has been released!!

Speyeker

New member
I'm not taking credit for the announcement, so go here:

http://forums.ngemu.com/no-gba-discussion/96250-version-2-5c.html


OK, if you're too lazy to follow the link, then I'll just quote the entire message from the user known as Shinrin_Cole:

20 November 2007 - version 2.5c
- nds/3d: vram viewer: stable handling of old-tree messages (after new reload)
- nds/bios: 80x86 bios clone supports thumb-mode irq handler (nds9/arm v5 only)
- webpage: added two nds 3d viewer screenshots, and a nds-wlan-iomap screenshot
- wifi/debug/cleanup: rearranged/fixed/renamed wlan registers in i/o map window
- menubar: added pdroms.de (and donate.htm) hyperlinks in help topic of menubar
- nds/3d: vram viewer: hides the laser pointer for non-vtx/non-postest commands
- nds/cheats: fixed last some bytes of action replay code 0Eh (thanks hiei)
- nds/3d: vram viewer: laser outlines for polygon(s) of selected begin_vtxs
- nds/3d: vram viewer: laser pointer shows cube-outlines for boxtest command
- nds/3d: vram viewer: ignores vtx_end cmd (reduces amount of tree root entries)
- cpu/detail: emulates ignored writeback on ldrh rd,[rd],imm (thanks kenobi)
- nds/3d: vram viewer: laser pointer for pos_test command (as for vtx commands)
- nds/3d: emulates internal vtx coordinates being overwritten by pos_test cmd
- nds/3d/help: added caution on pos_test (overwrites internal vtx coordinates)
- nds/3d: vram viewer: shows viewport rectangle (by red lines drawn on screen)
- nds/3d: vram viewer: allows to resize tree-view vertically (y2 bottom-aligned)
- nds/3d: vram viewer: laser arrow: shows corresponding numeric screen x,y,depth
- nds/3d: supports 3d vs 2d alpha blending (if supported by local opengl driver)
- nds/3d: temporarily halts arm9-cpu upon gxfifo-overkill (fixes main_siz error)
- nds/cartloader: accepts faulty homebrew logo crc (warning if other than CF56h)
- nds/debug: vram viewer fixed crash in guess-tile-usage for 2D tile screens
- nds/video: aligned empty_vram (crashed unallocated text scroll) (thanks m m)
- nds/3d/debug/speedup: setredraw=0 when reloading 3d viewer tree (thanks peter)
- gba/nds/video/speedup: precalculates eva/evb/evy parameters per scanline


You can get it from the main site here.

NO$GBA Home Page

This seems to eliminate those transparent problems in games.
 

FlotsamX

New member
Wow... 2 weeks and 3 days, and ALREADY another version? Martin is truely not human.

So, transparency issues are FIXED! I can finaly play Meteos!
 

nmn

Mupen64Plus Dev.
Many many improvements, however, i still do get some missing imagery in certain games.
 

Nicolai25

New member
i just hope martin the developer of no$gba appreciate our testing(ROM)
and it helps him alots
i hope martin add a 1.5 zoom just like the ideas.. its promising to see it and a rotate function...

i just helping here to test roms and backup.. and i really hope they appreciate our work.
 

MasterPhW

Master of the Emulation Flame
i just hope martin the developer of no$gba appreciate our testing(ROM)
and it helps him alots
i hope martin add a 1.5 zoom just like the ideas.. its promising to see it and a rotate function...

i just helping here to test roms and backup.. and i really hope they appreciate our work.
For Zoom and rotation you still can use the NDS2XGL and don't have to wait till martin adds it.
 

XclusionNL

New member
How about inserting GBA games, while playing your NDS game, like in Pokemon? Is this already possible, and working?
 

Agozer

16-bit Corpse | Moderator
How about inserting GBA games, while playing your NDS game, like in Pokemon? Is this already possible, and working?
No, something like that doesn't work, because as soon as you load another rom, No$Gba closes the one currently running.
 

stranno

New member
My lastest video, all in No$GBA 2.5C

Bomberman Story DS - EUR

http://es.youtube.com/watch?v=ukmuS7XZMFc

Mario Party DS - USA

http://es.youtube.com/watch?v=EIx7H5jTZGg

Final Fantasy XII - Revenant Wings - USA

http://es.youtube.com/watch?v=Viu4ot9ekag

Cooking Mama 2 - EUR

http://es.youtube.com/watch?v=KJehWbaEvEQ

Boulder Dash ROCKS! - EUR

http://es.youtube.com/watch?v=VYYUYDM9crw

Katekyoo Hitman Reborn!! - JAP

http://es.youtube.com/watch?v=XfXOTXZAsY8

Mario Party DS - EUR

http://es.youtube.com/watch?v=RmOxv2UL6hA

Go West Lucky Luke - EUR

http://es.youtube.com/watch?v=Gl2I9ca3PRk

Need For Speed Pro Street - EUR

http://es.youtube.com/watch?v=9Zf2T5qvWio

Eikeen DS Training - JAP

http://es.youtube.com/watch?v=Gytr3lfh_Ng

Interactive Storybook DS: Series 2 - USA

http://es.youtube.com/watch?v=sjd1h9fvbkA

Rayman Ravin Rabbids 2 - USA

http://es.youtube.com/watch?v=HgQ25QwNQIo

http://es.youtube.com/watch?v=MmRXSv1eTzo

Runaway: The Dream of the Turtle - EUR MULTI 3

http://es.youtube.com/watch?v=HZprBGCAnKI

Enjoy!! :plain:
 

p_025

Voted Least Likely to Succeed
Meh. Saving on Pokémon Diamond/Pearl still doesn't work. But the intro for Final Fantasy III isn't laggy anymore! And the silhouettes for the Palkia or Dialga in the Pokémon games works too. Looks fracking awesome.
 
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spotanjo3

Moderator
Moderator
Meh. Saving on Pokémon Diamond/Pearl still doesn't work. But the intro for Final Fantasy III isn't laggy anymore! And the silhouettes for the Palkia or Dialga in the Pokémon games works too. Looks fracking awesome.



Really ? Saving on Pokemon Diamon/Pearl didn't work ? Yes, it's working fine expect I dont like pokemon games anyway. It's working fine from what I heard. The save type should be:

Set it to FLASH 512kbytes
 

darth4292

New member
but it didn't work even on Flash 512kbytes. Says "A communcation error has occured.Press A to return to where you last saved".but i just shows a white screen after pressing A.
 

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