What's new

NO$GBA 2.5b screenshoots and compatibility

Nicolai25

New member
here is my screenshots of No$GBA 2.5b and compatibility
hope this help martin
and i hope u post your screenshots too.
 
OP
Nicolai25

Nicolai25

New member
Super mario 64 DS
Playable
note: that because of the frameskip for 3d
the game seems to be to fast.. to have it stable
set the emulator speed to Unlimited Disaster 50%
Sounds:eek:kay/ abit distorted
save file: EEPROM 64K
 
OP
Nicolai25

Nicolai25

New member
Bomberman DS
Fully Playable
save type: EEPROM 64K
it has some transparency issue
sound: okay
 
OP
Nicolai25

Nicolai25

New member
Trace Memory
status: Playable
note: that because of the frameskip for 3d
the game seems to be to fast.. to have it stable
set the emulator speed to Unlimited Disaster 50%
Sounds: okay! a bit distorted
save file: EEPROM 64K
 
OP
Nicolai25

Nicolai25

New member
Castlevania Dawn of Sorrow
save type: EEPROM 64K
status: Playable
note:that because of the frameskip for 3d
the game seems to be to fast.. to have it stable
set the emulator speed to Unlimited Disaster 50%
Menu Sound: okay and it rock
ongame sound: okay! a bit distorted

try it one of the best improvement no$gba has that no other emulator can do
 
OP
Nicolai25

Nicolai25

New member
Trama Center under the knife
save type: EEPROM 64K
status: Playable
note:that because of the frameskip for 3d
the game seems to be to fast.. to have it stable
set the emulator speed to Unlimited Disaster 50%
Menu Sound: okay
ingame sound: okay! a bit distorted
 

FlotsamX

New member
Animal Crossing: Wild World (U)
Save Type: FLASH 512K bytes
Status: Playable
Notes: Major GFX glitches make the town basicly un-manueverable: as you cannot SEE the town. It is techicly possible to play the game this way, though...
Menu Sound: Audible, but distorted
Ingame Sound: Audible, but distorted

BTW: This is a pretty good idea. We need all these statistics and pictures in 1 place... If you could categorize it and put it all in the first post, it might just be good enough to get stickied.
 
Last edited:

FlotsamX

New member
The Legend of Zelda: Phantom Hourglass (U)
Save Type: FLASH 512K bytes
Status: Fully Playable
Notes: Minor GFX errors can occur, but they should not impede the game in any way.
Menu Audio: Audible, but distorted
Ingame Audio: Audible, but distorted

P.S.: Don't mind the ingame speeds in the pictures, the number always goes down when you sceen-cap.
 
Last edited:
OP
Nicolai25

Nicolai25

New member
Mario Kart DS
save type: EEPROM 256K
Status: Playable
note:that because of the frameskip for 3d
the game seems to be to fast.. to have it stable
set the emulator speed to Unlimited Disaster 50%
Menu Sound: okay
ingame sound: okay! a bit distorted
 

FlotsamX

New member
Bartender DS (J)
Save Type: ???
Status: Unplayable
Notes: Unresponsive with all types of save states, indicating it might be unplayable because of it's Japanese format.
Menu Audio: ???
Ingame Audio: ???
 
Last edited:

Agozer

16-bit Corpse | Moderator
Handheld consoles do not use PAL nor NTSC. The two are TV standards that have nothing to do with handhelds.
 
OP
Nicolai25

Nicolai25

New member
Sonic Rush
Save Type: EEPROM 64K
Status: Playable
note:that because of the frameskip for 3d
the game seems to be to fast.. to have it stable
set the emulator speed to Unlimited Disaster 50%
Menu Sound: okay
ingame sound: okay! a bit distorted
 

FlotsamX

New member
"Handheld consoles do not use PAL nor NTSC. The two are TV standards that have nothing to do with handhelds."

Ahh... I forgot! I'll try and remember that. But anyways, American DSes do have software that keeps you from playing forign games.
 

FlotsamX

New member
New Super Mario Bros. (U)
Save Type: EEPROM 64K
Status: Fully Playable
Notes: There are transparency issues, but this should not impede your progress through the game.
Menu Audio: Audible, but distorted
Ingame Audio: Audible, but distorted
 
OP
Nicolai25

Nicolai25

New member
Mario and Luigi - Partners in Time
save type: EEPROM 64k
Status: Playable(almost fully playable)
note: it has transparency issue as you see in my screenshots
its playable i guess if u know how to guess the buttons and menu in the battle..
Menu Sound: okay
ingame sound: okay!
 
OP
Nicolai25

Nicolai25

New member
Xenosaga I & II (J)
save type: EEPROM 64k
Status: Fully Playable
Notes: There are transparency issues, in battle but other wise playable..
too bad its japanese
Menu Sound: okay
ingame sound: okay!

anybody who knows a patch translation for this..
 
OP
Nicolai25

Nicolai25

New member
Super Peach Princess (U)
Status: Fully Playable
save type: EEPROM 64k
Menu Sound: okay
ingame sound: okay!
 

Top