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Vboy
July 26th, 2007, 00:26
What are the odds of playing zelda with no errors on UHLE? Cuz I was gonna give it a try. If I played Zelda on Nemu64 with NO bugs do you think it would be a good idea to use this? What are the known issues with OOT on uhle?

I got one called ULTRAHLEZELDA, will that fix all bugs?

Agozer
July 26th, 2007, 01:33
You shouldn't even be using UltraHLE, because quite frankly, it's older than ancient. Also, UltraHLE only runs on Glide, so unless you can get a Glide wrapper working with it, don't even bother.

Odds? Not very good if you ask me.

I played OoT on it many years ago when I had a Voodoo card, but I never played past Kokiri Village and the first room in the Great Deku Tree. IIRC, everything seemed fine on the surface.

Vboy
July 26th, 2007, 02:05
I'm using Alpha. It's very fast but the sound is cut off, and I can't use Jabo's audio plugins. I'd say besides Corn and this, Nemu64 is #1. Project64 is still very good but I don't know why later versions are slow even if I meet the requirements. What are Nemu64s requirements? I've heard they're beefy but if I don't meet PJ64's requirements, how can I meet Nemu's beefy requirements? I use Intel pentinum (?) 4.

_Zack_
July 28th, 2007, 02:58
You shouldn't even be using UltraHLE, because quite frankly, it older than ancient. Also, UltraHLE only runs on Glide, so unless you can get a Glide wrapper working with it, don't even bother.

Odds? Not very good if you ask me.

I played OoT on it many years ago when I had a Voodoo card, but I never played past Kokiri Village and the first room in the Great Deku Tree. IIRC, everything seemed fine on the surface.

Nice post, I couldn't agree more

ABEGAIL32
March 13th, 2010, 07:55
Mupen64 is a n64 emulator desgined to be multi-OS. It has been developped on/for Linux originally but the emulator has already been ported succesfully on Windows and MacOSX for example. Actually the program can be easily ported on all OS supported by the SDL library.

In its current state, the emulator is highly compatible and use a plugin system. With the correct plugins (``correct'' can be computer dependent), it can achieve nearly perfect graphics and sound in many games.

The biggest problem of this emulator until now was its speed but now it's progressively changing with a totally new core and there's still a huge room for improvements. Anyway if you have a fast machine, you should already be able to get many games running fullspeed.

ScottJC
March 18th, 2010, 09:53
Could you please look at the date of the last post before you decide to reply to a thread? Its fine if its relevant information but at this point nobody is still waiting for an answer here.

Agozer
March 18th, 2010, 20:16
I think it's s spambot.