View Full Version : Gln64 0.4.1 flickering
Vboy
July 14th, 2007, 21:25
I'm using gln64 and games flicker. Zelda has weird trianglular flickers. It's annoying because this plugin's so good.
mudlord
July 15th, 2007, 12:59
Hmmm, have you got "hardware framebuffer textures" turned on?
Vboy
July 16th, 2007, 19:15
yes why?
mudlord
July 16th, 2007, 19:18
Often, that can cause problems in some games in glN64. However, the triangle flickering problem is quite strange....
Clements
July 16th, 2007, 20:39
glN64() 0.4 doesn't have the triangle flicker problem. It may be worth trying.
majinvegeta2
July 16th, 2007, 21:52
It is because of your graphic card.
I had the same problem too before I bought a new one.
Vboy
July 17th, 2007, 00:27
I tried turning off HWFBE, the pause maps a little screwy too. 3D7 works pretty good with zelda games. But MM sky's still green in day. 3D6 though has good frame buffer, but 3d7 gets slower with fb so I set buffers to black. And the treasure chest light is fixed along with dins fire.
Vboy
July 17th, 2007, 02:35
where do you get 0.4? I tried the gln64 website, zophar, but not emulation64.
edit: found it on gln64 site, right under my nose. This version won't cause crashing in zelda oot will it?
mudlord
July 17th, 2007, 09:57
This version won't cause crashing in zelda oot will it?
Only way to see is if you try it out....
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