View Full Version : How do you get SSB textures to work with Rices Plugin
HellsBound
June 7th, 2007, 10:33
How do you get editied SSB textures to work with rices plugin i cant seem to get it to work every time i edit the texture it never works and yes i have load hi-res textures on and yes it's in the right folder but they never work for me on Rices plugin can some one help. Im useing Rices plugin 6.1.1.
HellsBound
zaczac
June 7th, 2007, 16:50
What textures are you loading?
Do you have the LATEST rices video plugin
Are you editing sprites in the "ci_by_png" folder? Are you saving them to ...
Project64 1.6\Plugin\hires_texture\SMASH BROTHERS
Are your textures too big? Max size is 4x bigger only. Did you save them as the correct name as the original? Thats about it.
Datadayne
June 7th, 2007, 22:00
What textures are you loading?
Do you have the LATEST rices video plugin
Are you editing sprites in the "ci_by_png" folder? Are you saving them to ...
Project64 1.6\Plugin\hires_texture\SMASH BROTHERS
Are your textures too big? Max size is 4x bigger only. Did you save them as the correct name as the original? Thats about it.
zaczacs comment should help. Only retexture the last 3 folders.
DDRPIP
June 8th, 2007, 02:55
make sure the dump folder and hires folder match up, give them the same name and they'll load.
[B]match the hires name to the dump folder name.[/you'll see them loading.
HellsBound
June 8th, 2007, 16:44
Im thinking of remaking SSB like animations because SSB animations suck i think we will still use 1964 to test textures but reanimate the game to. SO WHOS IN.
Cheak profile for msn email or ask Datadyne he has me on msn.
DDRPIP
June 8th, 2007, 19:01
... you're talking about editing the poly's of SSB..???
good luck, i don't know much about poly's and model editing...
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