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View Full Version : Masken, Masken Where Are You?



punisher001
May 3rd, 2007, 11:08
Could you please let us know any news about WhineCube? Come on, its been a long time.... Thx, and have a nice day.. :flowers:

JKKDARK
May 3rd, 2007, 14:16
I believe this emulator was discontinued

zaba_3
May 3rd, 2007, 15:05
I believe this emulator was discontinued

No it isnt AFAIK :)

Punisher you should try to contact him on IRC

Sercio
May 3rd, 2007, 19:46
hey masken... join the challange between Dolphin and Gekko :P

BlueFalcon7
May 4th, 2007, 03:00
Last I talked to him (quite a bit ago) he was writing an assmebler core (I think it was just the core) So, from the looks of it, I think it will be pretty good when it comes out. I also wouldn't be surprised if there was dual core support...

Masken
May 4th, 2007, 10:04
Here's how it is:

After R7 I hit a wall with compatibility; couldn't figure out what to do in order to make more stuff run properly. So I started working on low-level stuff.

First I made a CPU core testing program, which ran both on real hardware and the emulator, to help find bugs. It was succesful, but didn't seem to increase compatibility.

Next I resumed work on the DSP, intending to make a similar low-level testing program for that too. However, it quickly became obvious that the amount of data that would need to be transferred between hardware and emulator required a direct connection.

Thus I started fixing up the BBA emulation. I am using a virtual network adapter from the OpenVPN project. Right now, it's working well, except when the emulator is recieving data too fast; then it will randomly freeze.

Testing continues as Real Life(tm) permits; my job takes most of my time.

When the BBA emulation is complete, I intend to make a new release. Because all OpenVPN code is licenced under the GNU GPL, WhineCube R8 will also be open source.

I'm not very interested in the Gekko-Dolphin battle; I have begun to see WhineCube as more of a testing platform for advanced emulation technologies rather than an end-user application that would be able to compete.

I still have great respect for both emulators. I'll probably be using one of them when they become playable. :)

punisher001
May 14th, 2007, 10:08
Thanks for answering Masken... Continue your great work...! :) In addition, it's nice to know that WhineCube is going to be open source software. I assume that other programmers will be interested in helping you! Cheers...

zaba_3
May 14th, 2007, 12:40
Thanks for answering Masken... Continue your great work...! :) In addition, it's nice to know that WhineCube is going to be open source software. I assume that other programmers will be interested in helping you! Cheers...

Its not like they couldn't help now ;)

niuus
May 16th, 2007, 10:37
Here's how it is:

After R7 I hit a wall with compatibility; couldn't figure out what to do in order to make more stuff run properly. So I started working on low-level stuff.

First I made a CPU core testing program, which ran both on real hardware and the emulator, to help find bugs. It was succesful, but didn't seem to increase compatibility.

Next I resumed work on the DSP, intending to make a similar low-level testing program for that too. However, it quickly became obvious that the amount of data that would need to be transferred between hardware and emulator required a direct connection.

Thus I started fixing up the BBA emulation. I am using a virtual network adapter from the OpenVPN project. Right now, it's working well, except when the emulator is recieving data too fast; then it will randomly freeze.

Testing continues as Real Life(tm) permits; my job takes most of my time.

When the BBA emulation is complete, I intend to make a new release. Because all OpenVPN code is licenced under the GNU GPL, WhineCube R8 will also be open source.

Great news from the dev himself. :bouncy:
I'm looking forward for this release.

Maturion
December 9th, 2007, 11:37
Wow, that's great news! I can't wait for a new release!

poisonpower
April 19th, 2008, 18:29
no news?

MasterPhW
July 9th, 2008, 07:16
pura boca, :shaun: cagado
Uhm, what? ET is a English speaking community, so please stay at English.
If you also miss him, you could try to contact Masken at his IRC channel, he's probably idling around there. :P

synch
July 9th, 2008, 09:58
In fact, he's insulting the author, in spanish.

MasterPhW
July 10th, 2008, 02:12
Could you please translate, what he said?

smcd
July 10th, 2008, 05:37
something along the lines of "all talk, funny" was he talking about masken, or poison power?

synch
July 10th, 2008, 11:03
The in context translation would be:

- "you just talk" for the first part
- The second part is harder to translate. The idea is something in the lines of "fearful person" used as a despective.

I can't seem to translate it better, but it's quite a "untranslatable" phrase.

virtoz
July 18th, 2008, 23:47
gief good news please :santa: