View Full Version : Can you make cheats in PJ64 1.7?
gmac
January 9th, 2007, 16:34
If so, may you tell me what i need to go on?
I read somewhere that you could, but if you can't, don't worry about it.
Penguins
January 24th, 2007, 16:51
Donate and see
Samurai Snack
January 26th, 2007, 05:10
are you asking if you can CREATE codes which i think nemu does, or do you mean ADDING codes which PJ64 can do and i can't imagine why they would remove cheats from 1.7
zilmar
January 26th, 2007, 09:09
not sure if this is what you mean:
http://www.pj64.net/main/content/view/635/31/
cooliscool
January 26th, 2007, 09:39
Yay, Zilmar, the one thing I wanted in PJ64 is there! ... I've been planning on it, but now it's really time to donate $20.
Though one question: I see you were modifying per-byte.. being able to modifying a word at a time, like Nemu allows, would be great.
zilmar
January 26th, 2007, 10:07
Yay, Zilmar, the one thing I wanted in PJ64 is there! ... I've been planning on it, but now it's really time to donate $20.
Though one question: I see you were modifying per-byte.. being able to modifying a word at a time, like Nemu allows, would be great.
At the moment there is no plans for modifing other then bytes, this might change in the future.
Tho it means you just need to modify two bytes seperatly instead of one edit.
Mad Tiger X
February 5th, 2007, 02:21
not sure if this is what you mean:
http://www.pj64.net/main/content/view/635/31/
how do you search the results in nemu????
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