View Full Version : Goldeneye Game Shark
jpb6891
October 11th, 2006, 00:55
How can do you enter this goldeneye gameshark cheat into project 64:
D006 4F31 0030, 800D 33ED 0050, 880D 33ED 0000
Agozer
October 11th, 2006, 09:15
Just add the codes on separate lines
like this:
<address><value>
D006 4F31 0030
800D 33ED 0050
880D 33ED 0000
not that hard, right?
jpb6891
October 11th, 2006, 20:27
The cheat actually worked like this:
D0064F31 0030
800D33ED 0050
880D33ED 0000
I don't know why it worked like that.
Agozer
October 11th, 2006, 22:12
Well yes, you can't have spaces the hex addresses. I left those spaces in by accident since I copy pasted the addresses from your earlier post.
Iconoclast
October 12th, 2006, 02:05
That's just annoying. This user already started this thread over here at another emulation website that I 'work' at, and since he obviously did not have the patience to wait a couple of hours, come back to it later maybe, for me to return and help him some more. I even finished helping him in that thread, but he never read it because he couldn't wait. And now, he just registers at a different emulation site and posts the same goddamn thread. What'######? Unlike the thread he posted at the other emulation site, his question is actually worded in a way that makes sense! I could hardly understand this guy at that emulation site, but when he posts HERE, now he starts making sense.
It depends on the emulator, but in Project64, I believe you type it like this:
D0064F31 0030
800D33ED 0050
880D33ED 0000
Edit: Forget about those #s up there. Stupid NetNanny installed on this thing. I meant: What"$ more? And I see you already solved your problem.
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