View Full Version : Problem with Pokemon Stadium 2 PAL
dolarsrg
April 1st, 2002, 05:36
Look at this!!!!???
dolarsrg
April 1st, 2002, 05:42
I think that it is a problem of resolution. What can I do?.
I am using a TNT 2 and the Jabo's d3d 1.6 plugin.
And all the bottom of the screen is disappeared
gokuss4
April 1st, 2002, 05:44
pal roms have a problem like that, get a (U) rom
dolarsrg
April 1st, 2002, 05:48
A lot of textures ar missing
Gent
April 1st, 2002, 06:45
Well if you want the Best of both worlds ?
Then leave the settings as below & make your choices.
As you are about to do Battle make a save.
then open the RDB file & Just remove the // from the 240 Res & save the file.
Now load your game & play with the right in Game Res.
& god how i Hate POKEMON
[2952369C-B6E4C3A8-C:50]
Good Name=Pokemon Stadium 2 (E) [!]
Internal Name=POKEMON STADIUM 2
RDRAM Size=4
Counter Factor=2
Save Type=First Save Type
CPU Type=Recompiler
Self-modifying code Method=Protected Memory
Use TLB=Yes
Linking=Global
Reg Cache=Yes
Use Large Buffer=No
\\Resolution Height=240
Resolution Height=480
Status=Compatible
Plugin Note=(/alpha) (Res Hieght) Remove \\ For right Res In Game
sya64
April 1st, 2002, 15:31
Ok!
mine was like that BUT now the resolution on the BATTLE and MINI GAMES too small.(others ok!)
i give u a hint try CONFIGURATOR THE GRAPHICS.(1 by 1 that sould work)
on the blue thing:Turn the N64....
rtb
April 1st, 2002, 23:50
and the very best thing to do is get the NTSC version as stated in the RDB!
dolarsrg
April 3rd, 2002, 04:45
thank you very much by everything guys
sya64
April 3rd, 2002, 16:52
Gent!
are u sure about that!???
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