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View Full Version : Yabause 0.7.2 Released



[vEX]
September 14th, 2006, 09:50
Category: <b>Saturn</b><br><br> cart:
&nbsp;&nbsp;- A few Netlink changes(still doesn't work).
cd block:
&nbsp;&nbsp;- CD Block play disc command fixes and improvements. Play Modes now handled correctly.
&nbsp;&nbsp;- Added correct Repeat counter support.
&nbsp;&nbsp;- CD audio data is now written to its own buffer, which is then played by the SCSP.
scsp:
&nbsp;&nbsp;- CD audio data is now played by the SCSP. EFSDL and EFPAN support still needs to be added.
opengl video core:
&nbsp;&nbsp;- glutInit is now called before any other glut function(except for on the windows port).
software video core:
&nbsp;&nbsp;- Added normal sprite flipping(copied from scaled sprites).
&nbsp;&nbsp;- Corrected a bug with 8 bpp color calculation in scaled and distorted sprites.
&nbsp;&nbsp;- Fixed a bug that caused duplicated textures in 8 bpp regular sprites.
&nbsp;&nbsp;- Distorted sprites made safer (won't read outside the texture)
&nbsp;&nbsp;- Fixed transparency for distorted sprites.
&nbsp;&nbsp;- Fixed scaled sprites bug in zoom points modes two points mode and C point upper than A.
&nbsp;&nbsp;- Fixed a bug that was causing sprite priority problems.
linux port:
&nbsp;&nbsp;- Fixed a gtk warning.
&nbsp;&nbsp;- Added Joystick support.
&nbsp;&nbsp;- Added a test in configuration dialog so input tab is displayed only when emulation is initialized.
&nbsp;&nbsp;- Added NTSC/PAL setting
&nbsp;&nbsp;- Input settings are now disabled when PERCore isn't initialized.
&nbsp;&nbsp;- Added a sound setting tab.
macos port:
&nbsp;&nbsp;- Added code to handle settings (everything should be working now, except the "browse" buttons).
&nbsp;&nbsp;- Controls are now using the new Per* functions.
&nbsp;&nbsp;- Fixed some bugs in combo boxes.
windows port:
&nbsp;&nbsp;- EC Compatibility list link added to help menu.
&nbsp;&nbsp;- Fixed an issue where default values weren't set correctly when yabause.ini wasn't present.
&nbsp;&nbsp;- Fixed an issue where Yabause would go into an endless loop if bios path was incorrect.
&nbsp;&nbsp;- DirectX error messages now return more info when there's an error.
&nbsp;&nbsp;- Fixed an issue where people without hardware sound buffers on their sound card would have problems trying to run with sound.
&nbsp;&nbsp;- Fixed some inaccurate information in the README.WIN file.
&nbsp;&nbsp;- Fixed cut-off text in Memory Transfer dialog.
&nbsp;&nbsp;- All dialog windows can now be closed using the X icon in the top-right corner.
general:
&nbsp;&nbsp;- Fixed an issue where in certain cases Yabause would crash when sound settings were altered.
&nbsp;&nbsp;- Some useless files were removed.
&nbsp;&nbsp;- Moved SDL detection in "global" part of configure script as it may be used by all ports.
&nbsp;&nbsp;- Fixed a weird issue where a few functions were trying to return a value when they obviously can't(How come GNU C compilers won't detect this?).
&nbsp;&nbsp;- Fixed a number of things that were causing compilation issues in VC++(VC++ still doesn't completely compile Yabause yet).
&nbsp;&nbsp;- Configure now checks if c99 variadic macros are available.
:: Yabause Official Site (http://yabause.sourceforge.net/)
:: Yabause 0.7.2