View Full Version : Chankast In Action 3 - Running SF3 FFTF
Xplic1T
April 25th, 2006, 23:55
Sup guys
here it is, brand new, ripped yesterday running on my awsome machine.
Street Fighter 3 - Fight for the future
http://www.youtube.com/watch?v=NnFZD4VRdTA
it recorded the game at 30 fps with my program off i can get all the way up to 140 fps and keep it at that 80 fps speed range.
A few minor glitches with sound as you can tell but still plays very very very well for no CPS3 emu out there. Lets hope we get kaillera support soon.
Agozer
April 26th, 2006, 00:34
No sound glitches on my end. Besides, it's no secret that SFIII: Third Strike runs "perfectly" on Chankast.
Xplic1T
April 26th, 2006, 00:39
i wouldn't say it runs perfectly, i would say it runs damn close to perfect though.
It was a pain getting the iso to be recognized in daemon but when converting the .cdi to straight .iso format it was a breeze.
There is a sound glitch in my end right at the k.o. where the sound echos until the start of the new battle. But the game is definantly awsome, could of been one of the best street fighters but the combo system wasn't as good as the alpha series.
_Zack_
April 26th, 2006, 00:40
I doubt we will see kaillera support any time soon in chankast.
RockmanForte
April 26th, 2006, 16:42
chankast is still in the works ? or is it dead ? I am sure it is not dead, is it ?
Agozer
April 26th, 2006, 19:13
chankast is still in the works ? or is it dead ? I am sure it is not dead, is it ?
No one knows. If it makes you feel better, you can say that it isn't dead, it's just on hiatus.
phoenixnl
April 27th, 2006, 01:04
May I ask which setting you used, and on what kind of computer you ran it?
I run on a Windows XP 2ghz ATI Radeon 9600 XT with 512mb ram, but I've never really been able to get SF3 to work at any higher than 60fps, and that was when I wouldn't move. if I'd play the game the avarage fps drops to around 40fps. So I'm curious what you did to get it to work so well :)
Agozer
April 27th, 2006, 09:26
There is no trick, other than getting a faster processor. If it slows down, it slows down. Sometimes it might no be noticeable, because Chankast starts to skip frames when then fps drops enough.
Yoshiki
April 29th, 2006, 23:39
No sound glitches on my end. Besides, it's no secret that SFIII: Third Strike runs "perfectly" on Chankast.
Hi all !
I have a "good configuration" (A64 3500+), and all my DC games on Chankast run very well.
But for SF 3.3 I have a lot of bugs. It run around 60 fps, but some sprites flick, and I see some polygone.
http://pix.nofrag.com/b8/c8/4c0b1f368a0498314e2aceaf42ea.jpeg
How can I fix it ?
Thank you ;)
P.S. : Sorry for my bad English :p
Agozer
April 30th, 2006, 01:29
Do you have ZWrite and AlphaTest ZWrite enabled?
Yoshiki
April 30th, 2006, 09:11
Ha thanks, Its better like this ;)
Now the sprites don't flick.
But I see always some littles bugs, some lines between every polygons.
http://pix.nofrag.com/03/1c/8b508a82b949afcf1b1c04419b63.jpeg
Is it normal ?
Agozer
April 30th, 2006, 13:11
Some people have less lines, some people have more. There's not much you can do about those.
Yoshiki
April 30th, 2006, 13:50
ok, so SF3.3 don't run "perfectly".
But it's not bad :p
Thanks ;)
Agozer
April 30th, 2006, 14:35
Close enough to perfection when you take into account how many games are glitchy as hell or do not work at all. Besides, the lines aren't exactly Chankast's fault, but rather a result of how your graphics card displays 2D sprites with filtering enabled.
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