Banjomanman
New member
Alright, I have a bit of a problem. I want to try doing a few textures in mario 64. At first I tried using the regular 6.1.1 hirez plugin, and using the dumping option. Everything went fine. I figured out that there might be 2 or 3 images that would need to be edited before anything will show up. I tried doing a simple texture, the bridge going over the moat outside the castle. All it needed was the *_all.png and *.rgb.png files edited. I did both of them. I restarted the game, with only those two edited textures in the hires directory, and the emulator showed that they were loading. took two seconds. But when I got to the actual bridge going over the moat, it was the original texture!
I tried comparing the filenames to my two edited textures to the filenames of Cloudscapes' textures. his CRC32 code was different. WTF.
So I thought maybe he was using the debug version. I tried the debug version, and I have no idea how to work it.
Can anyone help me...?
I tried comparing the filenames to my two edited textures to the filenames of Cloudscapes' textures. his CRC32 code was different. WTF.
So I thought maybe he was using the debug version. I tried the debug version, and I have no idea how to work it.
Can anyone help me...?