View Full Version : Curious
rifleman
January 7th, 2006, 01:41
Hi ppl,
these are some screenshots which I took with Project 64
i'm using no graphics card, i have an onboard RAM of 64 mb, its an original Intel 845GV Chipset
i have a 2.4 Ghz proc. and 512 mb RAM
i wanted to compare these with someone who uses a 128/256 mb graphics card and also wanted to know how is the quality of my graphics as compared to theirs
can anyone let me know how these pics are compared to theirs
thanks
rifleman
January 7th, 2006, 01:48
screenshots
Agozer
January 7th, 2006, 01:50
I'd say that your shots are no different from mine, and I'm using a 128MB Radeon 9800 Pro. Although I might be missing some small details. I need to look some more.
Post screenshots from Zelda: MM or OoT. There's a lot more to compare in those games.
rifleman
January 7th, 2006, 01:57
hey thanks for the reply but I haven't downloaded Zelda yet, i'll post screenshots from other games, gimme a few mins.
Agozer
January 7th, 2006, 02:06
According to the GameFAQ, the coloring errors on the cars in F-Zero X are PJ64's fault. Others look fine.
rifleman
January 7th, 2006, 02:19
from 1080 snowboarding
and
starfox 64
rifleman
January 7th, 2006, 02:21
screenshots
revl8er
January 7th, 2006, 03:55
Heres some from Super Smash Brothers on my system.
rifleman
January 7th, 2006, 04:30
rev8ler they look the same for you and me, I don't even have a 128 mb gfx card and i'm using Jabo's Direct3D6 1.6 (old one) but still the gfx are the same.
So i'm wondering whats do the other plugins like Rice's Video Plugin 6.1.1 etc. improve?
cooliscool
January 7th, 2006, 05:06
128MB of VRAM will do nothing for N64 emulators.
Intel's GPUs are solid but slow, although more than sufficient for N64 emulation (with Jabo's D3D or Glide64 and a wrapper), sans AA/AF, etc.
Here's some on my 9800 Pro, 6x FSAA, 16x AF, Jabo's D3D8 1.6, latest catalyst drivers.
CF2
January 7th, 2006, 08:44
Geforce 7800GT here, 4xS AA, 16x AF using tweaked 81.89 drivers.
EDIT: See below for images that don't suck.
I used Jabo 1.6 for consistency with the other shots, but Direct64 or glN64 would probably look a little better...
Xijar
January 7th, 2006, 09:09
Your photos are useless for comparison purposes due to the terrible compression on them. Mine on the otherhand, are useless for comparison because I'm using Rice's video plugin with high-res textures on, which is a much better reason for being useless, imo.
9800Pro 256mb 6xAA 16xAF:
CF2
January 7th, 2006, 09:14
Yeah, I guess so. Remade the jpegs from the source PNGs...
30745307463074730748
Better now?
Xijar
January 7th, 2006, 09:33
Looks good. Here are a couple more from my 256mb 9800pro with Jabo's 1.6 this time. Again, 6xAA, 16xAF.
The truth is you can get almost the same result from a basic computer with no separate graphics card. Pj64 looks almost as good on my laptop as it does on my desktop, except for the anti-aliasing.
PrineOfPersia
January 7th, 2006, 17:09
Your photos are useless for comparison purposes due to the terrible compression on them. Mine on the otherhand, are useless for comparison because I'm using Rice's video plugin with high-res textures on, which is a much better reason for being useless, imo.
9800Pro 256mb 6xAA 16xAF:
Great Graphics!!! Witch Plugin are you using??
I'm shocked!
some Scrennshots from me:
I can count the Pixxels!!!! )-:
NVidia GForce FX5200 + Jabas Video Plugin 1.6
http://img451.imageshack.us/img451/151/sm64pop3go.th.jpg (http://img451.imageshack.us/img451/151/sm64pop3go.jpg)
greetz
PrineOfPersia
Agozer
January 7th, 2006, 17:45
Looks like you don't have the "Always Use Texture Filter" enabled.
PrineOfPersia
January 7th, 2006, 18:16
Boa, gret!
Big thanks!
greetz
PrineOfPersia
CF2
January 7th, 2006, 19:13
Great Graphics!!! Witch Plugin are you using??
I'm shocked!
some Scrennshots from me:
I can count the Pixxels!!!! )-:
NVidia GForce FX5200 + Jabas Video Plugin 1.6
http://img451.imageshack.us/img451/151/sm64pop3go.th.jpg (http://img451.imageshack.us/img451/151/sm64pop3go.jpg)
greetz
PrineOfPersia
He's using Rice Video 6.1.1Beta10 with Hi-Rez textures. Check out the high-resolution texture subforum in the 1964 forum.
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