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View Full Version : Why does 1080 snowboarding stutters ocassionlly



komputer expert
March 4th, 2002, 10:44
ok project 64
is the best n64 emulator ever made i never had problems with it.
Exept when i played 1080 everything seems to be fine until a
couple of minutes of gameplay it freezes or stutters for a few secs and returns normally a couple of mins and it stutters again then it returns back to normal. This process keeps repeating its self over and over. This shouldnt happen its a fully compatible game. Well if you can help me thankyou if not thanks anyway.


here are my specs


Athlon 1.21 processor

265 of ram

Nvidia geforce 2 ultra gts

60 gb

microsoft windows xp home edition

soundblaster live

Allnatural
March 4th, 2002, 19:00
Try turning off Advance Block Linking.

RJA
March 4th, 2002, 19:12
The pausing is caused by "Protect Memory", not advanced block linking. This is a known issue that has been happening with
all versions of Project 64. If you can't deal with it, change
the self-modifying code handling method from "Protect Memory"
to "Check Memory and Cache", but if you do, 1080 may sometimes
crash ramdomly.

bodie
March 4th, 2002, 22:47
with the right settings(you should post BTW) it plays superb for me in 1.4 .. you should have played it in PJ1.2 ,it's a huge improvement now to then .. it plays fine for me .. emulator settings always helpful though..saves the obvious guesswork
bodie

Allnatural
March 4th, 2002, 23:11
Originally posted by RJA
The pausing is caused by "Protect Memory", not advanced block linking. This is a known issue that has been happening with
all versions of Project 64. If you can't deal with it, change
the self-modifying code handling method from "Protect Memory"
to "Check Memory and Cache", but if you do, 1080 may sometimes
crash ramdomly.
I beg to differ. Protect Memory on it's own shouldn't cause problems if your system is fast enough (and a 1.2GHz Athlon is plenty). I used to see the occasional pause on my Protect Memory games, until I disabled ABL.