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jelbo
October 6th, 2005, 07:22
I saw some news (http://www.1emulation.com/forums/index.php?showtopic=15118)about it this morning. A gameshark cheat to replace one fairy boy in Kokiri forest with an Arwing!

Here's the link to the original thread and codes (http://gscentral.org/bb/viewtopic.php?t=489). And ofcourse some pics and even a movie (http://rapidshare.de/files/5852781/zelda_vs_starfox.zip.html) :)

http://img233.imageshack.us/img233/2364/actors48ka.th.jpg (http://img233.imageshack.us/my.php?image=actors48ka.jpg) http://img233.imageshack.us/img233/6615/actors33ai.th.jpg (http://img233.imageshack.us/my.php?image=actors33ai.jpg)

The codes:

Zelda Ocarina of time

Replace Kokiri boy lifting rock in Kokiri Forest (as young Link) with an Arwing from Lyrat Wars!!

OoT (europe) PAL V1.0
81242e26 0009
81242eb4 013b
81242ec2 0000

OoT (europe) PAL V1.1
8124b456 0009
8124b4e4 013b
8124b4f2 0000

OoT (US) NTSC V1.0
81244096 0009
81244124 013b
81244132 0000

OoT (US) NTSC V1.1
8124c806 0009
8124c894 013b
8124c8a2 0000

OoT (US) NTSC V1.2
8124cd06 0009
8124cd94 013b
8124cda2 0000


© Cendamos and JaytheHam

More Information and a huge list for what happens when using other digits can be found here:
http://gscentral.org/bb/viewtopic.php?t=489

cooliscool
October 6th, 2005, 07:32
Funny JtH and Cendamos would credit only themselves, when our whole community, ZSO, was a part of it as well. Cendamos found the arwing, but the whole code/process was definitely a collaboration of us all.

Cool nonetheless.. very easy to replace, for example, Jabu Jabu with it, or any other dynamic object (actor). Very fun. Bored coder, or actually used for testing? :P

Toasty
October 6th, 2005, 09:41
Neat! :P Pity they can't be replaced with homemade models so easily.

GogoTheMimic
October 6th, 2005, 17:43
That's really awesome. If it took this long to find Arwings, I wonder what else could be in OoT. Looking back at all of the beta/hidden stuff people have found in OoT over the years, I wonder what more is yet to be discovered.

-Shadow-
October 6th, 2005, 19:44
Are there such cheats for Master Quest?

cooliscool
October 6th, 2005, 21:04
Yes. Actor set values are the exact same for all variations of OoT. I have the addresses on my PC, I'll post them here later.

Gogo: Not too much these days. I've searched all actors and found a few beta ones, a few beta maps.. that's really it.

GogoTheMimic
October 7th, 2005, 05:19
Gogo: Not too much these days. I've searched all actors and found a few beta ones, a few beta maps.. that's really it.

Didn't people say that about Goldeneye 007 until the Citadel(I believe that's what it's called) was found? :D

Regardles, great job on finding this, it's hillarious and fun.

Miretank
October 7th, 2005, 06:21
unbelieveable :happy: its a great discover out there! as already said, the arwings have their own sounds, also I don't remember any other effect in OoT that remember the laser shot... also cool (and you may see this in the 2nd pic of jelbo) is that when you start the game (first time?) from link's house, there is an animation of the Arwing flying from where the kid with the rock was. Awesome, just awesome :)

I just wonder what more could be hidden in the game and what were the plans with an arwing in this game...?

cooliscool
October 7th, 2005, 13:43
The arwing was either a joke on a developer's part, or actually used to test AI. It has real AI, so it could be either. What's cool is that it's so perfectly intact, almost waiting to be found.

Gogo: I'm not your ordinary person. :P

Miretank
October 9th, 2005, 21:40
happened to me now that the arwing could be James McCloud :P

Zilla
October 20th, 2005, 21:53
Awesome :) , does it hurt when it shoots at you too?

The_Z
October 21st, 2005, 03:35
Indeed it does.
It will seem like a quite a hard enemy, especially when you fight about 5 of them at once. However, a deku nut, will kill it, making your battle a bit easier. ;)

Gent
October 21st, 2005, 03:37
Indeed it does.
It will seem like a quite a hard enemy, especially when you fight about 5 of them at once. However, a deku nut, will kill it, making your battle a bit easier. ;)

Infinite health will see you through it ;)

The_Z
October 21st, 2005, 03:42
Indeed, but I live for a challenge. :happy:
Although it isn't quite a challenge anymore with deku nuts. :P

Lizking
October 21st, 2005, 03:54
how would I go about modifying my Project64.cht so that I could use the gs codes?

The_Z
October 21st, 2005, 04:49
Just add the code. :P
Right click the cheat menu and click Add cheat.

Kizul
November 28th, 2006, 00:32
I can't get this code to work. I've tried all the different variations (I have a U.S. 1.2 ROM), but the Kokiri still does not turn into an Arwing. :/

Out of curiosity, is it possible to turn LINK into an Arwing? XD

A.I.
December 24th, 2006, 03:28
I can't get this code to work. I've tried all the different variations (I have a U.S. 1.2 ROM), but the Kokiri still does not turn into an Arwing. :/

Out of curiosity, is it possible to turn LINK into an Arwing? XD

I was gonna ask the same question! That would be bloody awesome! :bounce:

Enzo Dragon
January 7th, 2007, 11:50
You could probably change Link's model to the arwing's, but you wouldn't be able to fly around with it or anything crazy cool like that.

CommanderLink
December 13th, 2007, 20:06
Yes. Actor set values are the exact same for all variations of OoT. I have the addresses on my PC, I'll post them here later.

well erm, are you going to post them or not? i've searched all around the net and can't seem to find any actor value changers besides the arwing, :( ive seen a site before with a massive LIST of things you can change to from ganondorfs organ to a biri jellyfish but i can't find it anymore.