View Full Version : Network?
GoodBye
February 17th, 2002, 05:52
Can you get a plugin to NETWORK ?
CpU MasteR
February 17th, 2002, 06:01
Originally posted by GoodBye
Can you get a plugin to NETWORK ?
Network? As in how?
2fast4u
February 17th, 2002, 06:25
i think he means to play games in lan. in that case the answer is nope.
CpU MasteR
February 17th, 2002, 06:33
Originally posted by 2fast4u
i think he means to play games in lan. in that case the answer is nope.
Yep, nope
Night Cruiz3r
February 17th, 2002, 09:40
Is there some plugin that allows for IP support?
EdgeBlade
February 17th, 2002, 12:28
No online support what-so-ever... Do you see a place to chose such a plug-in in the options? No you don't. (That's a good hint I think)
Night Cruiz3r
February 17th, 2002, 12:30
Damn
EdgeBlade
February 17th, 2002, 13:00
I believe 1964 has online/network support
gogogo
February 17th, 2002, 13:57
That's one of the questions I want to ask.
I know it is no possible to do it now, but will there be a Multiplayers networking program or Plugin in the future?
So, my friends and I can play R.Racer64(in different computers) together.
gumleef
February 17th, 2002, 14:30
if someone was smart enough, they could prolly make a controller plugin that took input from over the network for controllers 2,3&4.
EdgeBlade
February 17th, 2002, 20:28
Not sure if it'll ever happen with PJ64, but there are plenty of other emus that will be jast as good as PJ64 in say, 2-10 years, somewhere in there ;)
For now you can always have 2 players at a computer
Ogy
February 17th, 2002, 23:43
umm. ..you're all wrong... it can be done, both with pj64 and 1964.
2fast4u
February 18th, 2002, 00:03
Originally posted by Ogy
umm. ..you're all wrong... it can be done, both with pj64 and 1964.
thats new to me
conkerman
February 18th, 2002, 00:10
if i remember correctly, someone posted on the nemu board that they played online with it(it might have been jabo or someother author who gets the betas) and they said that they did it. but, it was slow. also, if someone wanted to do it, they could. i think that writing a netplay plugin or something would be easier than writing an n64 emulator and thats been done already so netplay will happen, just not with a good framerate or good compatability for a while
conkerman
Glurak
February 18th, 2002, 00:19
nootes inputplugin ahs kaillera support (=netplay) but i don't know if it works and how good it works... also 1964 has kaillera support...
2fast4u
February 18th, 2002, 00:25
Originally posted by Glurak
also 1964 has kaillera support...
i think its pretty sucky thou ... ???
Ogy
February 18th, 2002, 00:35
yes glurak you are right, noote had a plugin that allowed that. i played it online with about 3 FPS
i also posted a step by step guide to how to play home network or online which was later simplified by CLSugarman on the old board.
the reason zilmar didn't implant it in pj is because there is no computer at the time of writing that can play over network with full speed or even close.
someone(i don't remeber who) explained why the n64 just isn't intended for netplay (speedwise, that is).
i would repeat the explanation but i'm afraid my english just isn't that good:(
GoodBye
February 20th, 2002, 05:58
I'm playing Goldeneye 007 for the Emulator and you can play four players if you want. I was saying is there a plugin for the PJ64 to play multiplayer on two computers(2 player) or four computers(4 players)?
EdgeBlade
February 20th, 2002, 06:01
We all know what you were asking and the awnser stated above was NO NO NO, many times. Go read it ^ if you don't believe me
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